Beginning Game Programming with Flash
暫譯: Flash 遊戲程式設計入門

Hamsa Suri, Lakshmi Prayaga

  • 出版商: Course Technology
  • 出版日期: 2007-12-17
  • 定價: $950
  • 售價: 3.1$299
  • 語言: 英文
  • 頁數: 250
  • 裝訂: Paperback
  • ISBN: 1598633988
  • ISBN-13: 9781598633986
  • 立即出貨(限量) (庫存=2)

買這商品的人也買了...

商品描述

Description

Are you new to the game programming or multi media field? Then, this book is for you! Beginning Game Programming with Flash is the first book written for introductory game programming and multi media students interested in learning how to use Flash to create games. Easy-to-follow, step-by-step instructions walk you through each step of the game building process. Since there is a known learning curve associated with Flash, this book was created to alleviate the frustration and allow readers to get comfortable with the GUI. The games used in this book cover all essential elements of game programming through action script and through the GUI interface of Flash. Beginning Game Programming with Flash is an ideal read for users who are ready to learn more about the GUI and make programming games an enjoyable experience

Table of Contents

Chapter 1
Introduction to Flash GUI and Action Script


Chapter 2
Introduction to Action Script

Chapter 3
Interactivity - Adventure Game Treasure Hunt


Chapter 4
Animations


Chapter 5
Collision detection and Response, Conditional Statements, Sound and Timer



Chapter 6
A Picture puzzle game


Chapter 7
Simple Simon Game


Chapter 8
Racing Cars game with Physics (collisions, velocity and acceleration)



Chapter 9
High scores game



Chapter 10
Create an editable Quiz: Snakes and ladders

商品描述(中文翻譯)

**描述**
您是遊戲程式設計或多媒體領域的新手嗎?那麼這本書就是為您而寫的!《Beginning Game Programming with Flash》是第一本專為初學者的遊戲程式設計和多媒體學生撰寫的書籍,旨在教導如何使用 Flash 創建遊戲。這本書提供易於遵循的逐步指導,帶您完成遊戲建構過程的每一個步驟。由於 Flash 存在已知的學習曲線,本書旨在減輕挫折感,讓讀者能夠熟悉圖形使用者介面(GUI)。本書中使用的遊戲涵蓋了透過 ActionScript 和 Flash 的 GUI 介面進行遊戲程式設計的所有基本要素。《Beginning Game Programming with Flash》是希望進一步了解 GUI 並使遊戲程式設計變得愉快的用戶的理想讀物。

**目錄**
第 1 章 Flash GUI 和 ActionScript 介紹

第 2 章 ActionScript 介紹

第 3 章 互動性 - 冒險遊戲尋寶

第 4 章 動畫

第 5 章 碰撞檢測與回應、條件語句、聲音與計時器

第 6 章 圖片拼圖遊戲

第 7 章 簡單的西蒙遊戲

第 8 章 物理賽車遊戲(碰撞、速度和加速度)

第 9 章 高分遊戲

第 10 章 創建可編輯的測驗:蛇與梯子