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Macromedia Flash MX 2004 Game Development (Paperback)
暫譯: Macromedia Flash MX 2004 遊戲開發 (平裝本)

Glen Rhodes

  • 出版商: Charles River Media
  • 出版日期: 2004-04-29
  • 定價: $1,650
  • 售價: 2.4$399
  • 語言: 英文
  • 頁數: 538
  • 裝訂: Paperback
  • ISBN: 1584503092
  • ISBN-13: 9781584503095
  • 立即出貨(限量) (庫存=1)

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商品描述

With its quick download time and cross-platform deployment abilities, Macromedia Flash™ MX 2004 is quickly becoming the program of choice for online game development. The use of vector graphics also makes the games scalable for any resolution from full screen to cell phone. Intended for both game and Web developers, Macromedia Flash™ MX 2004 Game Development teaches developers how to maximize Macromedia Flash™ MX 2004 for the creation of online games. All the details are covered, including design, story and character development, the physics and motion of a game, audio issues, and more. Throughout the book, developers create small games to help them apply the tools of Macromedia Flash™ as they learn. After completing the book, they’ll be ready to develop a variety of games. With a basic knowledge of Macromedia Flash™ and the techniques provided here, developers will be able to enhance their productivity and produce high quality games that make a real impact.

FEATURES:

  • Details the various issues of multi-platform development for the PC, Mac, Web-TV, and handheld/wireless devices
  • Teaches techniques for popular genres, including puzzle games (Tetris, Collapse), adventure games (Super Mario Brothers), and small logic games (crossword puzzles, hangman, etc.)
  • Explores client/server technologies such as Macromedia Flash MX Communication Server for creating interactive experiences that require little server-side knowledge
  • Provides details on other packing technologies for Flash games such as Windows EXE and Mac HQX
  • Includes a CD-ROM with all the FLA and SWF files, along with graphics and sound/music files for immediate use

BRIEF TOC:

Chapter 1: Basic Principles, Chapter 2: Gravity, Bounce, and Friction, Chapter 3: Flash-Specific Optimizations, Chapter 4: Sound and Music for Games in Flash, Chapter 5: Collision Detection; Chapter 6: Popular Genres, Chapter 7: Development on Different Platforms, Chapter 8 Disk Access, Chapter 9: Creating Interactive Experiences, Chapter 10: Packaging Technologies

商品描述(中文翻譯)

隨著快速的下載時間和跨平台部署能力,Macromedia Flash™ MX 2004 正迅速成為線上遊戲開發的首選程式。使用向量圖形也使得遊戲可以在從全螢幕到手機的任何解析度下進行縮放。Macromedia Flash™ MX 2004 遊戲開發旨在為遊戲和網頁開發者提供指導,教導開發者如何最大化利用 Macromedia Flash™ MX 2004 來創建線上遊戲。本書涵蓋了所有細節,包括設計、故事和角色發展、遊戲的物理和運動、音頻問題等。在整本書中,開發者將創建小型遊戲,以幫助他們在學習過程中應用 Macromedia Flash™ 的工具。完成本書後,他們將準備好開發各種遊戲。憑藉對 Macromedia Flash™ 的基本知識和本書提供的技術,開發者將能夠提高生產力,並製作出具有實際影響力的高品質遊戲。

特點:
- 詳細說明 PC、Mac、Web-TV 和手持/無線設備的多平台開發各種問題
- 教授流行類型的技術,包括益智遊戲(俄羅斯方塊、崩潰)、冒險遊戲(超級瑪利歐兄弟)和小型邏輯遊戲(填字遊戲、懸罰遊戲等)
- 探索客戶端/伺服器技術,如 Macromedia Flash MX 通信伺服器,以創建需要少量伺服器端知識的互動體驗
- 提供有關 Flash 遊戲的其他打包技術的詳細資訊,如 Windows EXE 和 Mac HQX
- 附帶一張 CD-ROM,包含所有 FLA 和 SWF 檔案,以及可立即使用的圖形和音效/音樂檔案

簡要目錄:
第 1 章:基本原則,第 2 章:重力、彈跳和摩擦,第 3 章:Flash 特定優化,第 4 章:Flash 遊戲的音效和音樂,第 5 章:碰撞檢測;第 6 章:流行類型,第 7 章:不同平台上的開發,第 8 章:磁碟存取,第 9 章:創建互動體驗,第 10 章:打包技術