Killer Game Programming in Java (Paperback)
Andrew Davison
- 出版商: O'Reilly|英文2書85折
- 出版日期: 2005-06-28
- 售價: $2,270
- 貴賓價: 9.5 折 $2,157
- 語言: 英文
- 頁數: 998
- 裝訂: Paperback
- ISBN: 0596007302
- ISBN-13: 9780596007300
-
相關分類:
Java 程式語言
海外代購書籍(需單獨結帳)
買這商品的人也買了...
-
$1,029Fundamentals of Data Structures in C
-
$970Introduction to Algorithms, 2/e
-
$350$277 -
$2,320$2,204 -
$1,540$1,463 -
$480$379 -
$690$538 -
$650$507 -
$490$387 -
$480$374 -
$290$229 -
$880$748 -
$580$522 -
$820$697 -
$880$581 -
$780$702 -
$650$507 -
$980$774 -
$480$456 -
$580$493 -
$720$569 -
$2,400$2,280 -
$2,900$2,755 -
$600$480 -
$1,990$1,891
相關主題
商品描述
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
商品描述(中文翻譯)
儘管商業級的Java遊戲數量相較於使用C或C++編寫的遊戲仍然較少,但市場正在迅速擴大。Java的最新更新使得創建強大的遊戲應用程式變得更快、更容易,特別是Java 3D,這促使Java遊戲出現了爆炸性增長。像《Puzzle Pirates》、《Chrome》、《Star Wars Galaxies》、《Runescape》、《Alien Flux》、《Kingdom of Wars》、《Law and Order II》、《Roboforge》、《Tom Clancy's Politika》等Java遊戲已經獲得了獎項並成為暢銷書籍。對於剛接觸圖形和遊戲編程的Java開發人員以及剛接觸Java 3D的遊戲開發人員來說,《Killer Game Programming in Java》是一本非常寶貴的書籍。這本新書是對最新的Java圖形和遊戲編程技術和技巧的實用介紹。它是第一本全面介紹Java 3D在各種圖形和遊戲開發項目中的能力的書籍。《Killer Game Programming in Java》是一本全面指南,涵蓋了你需要了解的一切,以便在Java中編寫酷炫、充滿活力的遊戲。它將為你提供可重複使用的技術,從快速的全屏動作遊戲到多人3D遊戲應有盡有。除了最全面的Java 3D覆蓋範圍外,《Killer Game Programming in Java》還清楚地介紹了較舊且更為人熟知的2D API、3D精靈、動畫3D精靈、第一人稱射擊遊戲編程、聲音、分形和網絡遊戲。對於任何想在Java中創建充滿刺激的遊戲的人來說,《Killer Game Programming in Java》是必不可少的。