XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Paperback)
暫譯: XNA 遊戲工作室 4.0 程式設計:為 Windows Phone 7 和 Xbox 360 開發
Tom Miller, Dean Johnson
- 出版商: Addison Wesley
- 出版日期: 2010-12-22
- 售價: $1,650
- 貴賓價: 9.5 折 $1,568
- 語言: 英文
- 頁數: 528
- 裝訂: Paperback
- ISBN: 0672333457
- ISBN-13: 9780672333453
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商品描述
Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®
This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development.
You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes
- Downloading, installing, and getting started with XNA Game Studio 4
- Building on capabilities provided in the default game template
- Using 2D sprites, textures, sprite operations, blending, and SpriteFonts
- Creating high-performance 3D graphics with XNA’s newly simplified APIs
- Loading, generating, recording, and playing audio
- Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs
- Managing all types of XNA storage
- Using avatars as characters in your games
- Utilizing gamer types, player profiles, presence information, and other GamerServices
- Supporting Xbox LIVE and networked games
- Creating higher-level input systems that seamlessly manage cross-platform issues
From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.
商品描述(中文翻譯)
快速開始使用 XNA Game Studio 4.0,並為 Windows® Phone 7 和 Xbox 360® 建立優秀的遊戲
這是業界最佳的參考書籍和教程,涵蓋 XNA Game Studio 4.0 在所有支援平台上的編程,包括 Xbox 360、Windows Phone 7 和 Windows PC。這是唯一一本由 Microsoft XNA 開發團隊成員撰寫的遊戲開發書籍,提供了深度的內部見解,這些見解在其他地方無法獲得,包括對於移動遊戲開發的新 Windows Phone API 的全面介紹。
您將快速建立簡單的遊戲,並熟悉 Microsoft 強大的 XNA Game Studio 4.0 工具集。接下來,您將深入了解 XNA 的每個領域,包括圖形、輸入、音頻、視頻、存儲、GamerServices 和網絡。Miller 和 Johnson 對 3D 圖形的覆蓋特別徹底,從 Reach 和 HiDef 到紋理、效果和角色。在整個過程中,他們介紹了新的概念,並提供可下載的代碼範例,旨在幫助您啟動自己的項目。內容包括:
- 下載、安裝和開始使用 XNA Game Studio 4
- 基於預設遊戲模板提供的功能進行擴展
- 使用 2D 精靈、紋理、精靈操作、混合和 SpriteFonts
- 使用 XNA 新簡化的 API 創建高性能的 3D 圖形
- 加載、生成、錄製和播放音頻
- 支援鍵盤、滑鼠、Xbox 360 控制器、觸控、加速度計和 GPS 輸入
- 管理各類型的 XNA 存儲
- 使用角色作為您遊戲中的角色
- 利用玩家類型、玩家檔案、存在信息和其他 GamerServices
- 支援 Xbox LIVE 和網絡遊戲
- 創建更高級的輸入系統,無縫管理跨平台問題
從 Windows Phone 7 移動遊戲到 Xbox 360,XNA Game Studio 4.0 為經驗豐富的 Microsoft 開發人員創造了巨大的新機會。本書幫助您在已有的技能基礎上進行擴展,創造出數百萬用戶所尋求的引人入勝的遊戲。