Microsoft XNA Game Studio 3.0 Unleashed (Paperback)
暫譯: Microsoft XNA 遊戲工作室 3.0 完全解析 (平裝本)
Chad Carter
- 出版商: SAMS
- 出版日期: 2009-03-07
- 售價: $2,030
- 貴賓價: 9.5 折 $1,929
- 語言: 英文
- 頁數: 792
- 裝訂: Paperback
- ISBN: 0672330229
- ISBN-13: 9780672330223
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商品描述
Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.
In Microsoft® XNA® Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Carter walks you through the entire process of game development, including installing XNA, creating objects, handling input, managing and extending the content pipeline, optimizing game performance, and creating both 3D and 2D games. Carter presents sophisticated coverage of using XNA’s high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence.
A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it marketable. This edition contains nine new chapters, including all-new sections on creating networked games, programming games for the Zune handheld, and preparing and submitting games to Xbox LIVE, where accepted titles will reach gamers worldwide.
- Plan your games to deliver solid performance on the platforms you’ve targeted
- Understand essential XNA Framework concepts, including object creation, cameras, input handling, libraries, game services, and managing and extending the content pipeline
- Create a 2D game that will run across 3 platforms (Windows, Xbox 360, and Zune) with a single code base
- Create a Visualizer media player for the Microsoft Zune
- Use the High Level Shader Language (HLSL) to communicate directly with graphics hardware
- Bring realistic physics to your game action and realistic artificial intelligence to your characters
- Create sophisticated 3D effects that use advanced texturing and a particle system
- Build networked games, including multiplayer demos, turn-based games, and real-time network games
- Create 4 full games–2D parallax side scroller, 3D shooter, multiplayer turn-based 2D card game, and a multiplayer real-time 3D game
- Discover best practices for creating Xbox LIVE Community Games
- Sell your finished game on Xbox LIVE Marketplace
CD-ROM includes: All C# examples and source code presented in this book.
商品描述(中文翻譯)
使用 XNA Game Studio 3.0,任何程式設計師都能掌握遊戲開發的藝術,並開始向全球數百萬 Xbox 360 用戶銷售遊戲。現在,有一本實用且全面的指南,介紹如何使用微軟強大的新 XNA Game Studio 3.0 及整個 XNA Framework 進行遊戲開發。
在《Microsoft® XNA® Game Studio 3.0 Unleashed》中,XNA 專家 Chad Carter 涵蓋了整個 XNA 平台,提供了大量的範例程式碼,並逐行解釋這些程式碼。Carter 帶領您完成遊戲開發的整個過程,包括安裝 XNA、創建物件、處理輸入、管理和擴展內容管道、優化遊戲性能,以及創建 3D 和 2D 遊戲。Carter 對使用 XNA 的高級著色器語言進行了深入的探討;創建物理效果;以及賦予角色真實的人工智慧。
案例研究部分詳細介紹了規劃和編碼遊戲的整個過程,改進遊戲,並進行最後的修飾,使其具備市場競爭力。本版包含九個新章節,包括全新部分,介紹如何創建網路遊戲、為 Zune 手持設備編程遊戲,以及準備和提交遊戲到 Xbox LIVE,接受的遊戲將能夠觸及全球玩家。
- 計劃您的遊戲,以在您所針對的平台上提供穩定的性能
- 理解 XNA Framework 的基本概念,包括物件創建、相機、輸入處理、庫、遊戲服務,以及管理和擴展內容管道
- 創建一個可以在三個平台(Windows、Xbox 360 和 Zune)上運行的 2D 遊戲,並使用單一程式碼基礎
- 為微軟 Zune 創建一個可視化媒體播放器
- 使用高級著色器語言(HLSL)直接與圖形硬體進行通信
- 為您的遊戲動作帶來真實的物理效果,並為角色賦予真實的人工智慧
- 創建使用先進紋理和粒子系統的複雜 3D 效果
- 構建網路遊戲,包括多人示範、回合制遊戲和即時網路遊戲
- 創建 4 款完整遊戲——2D 立體捲軸遊戲、3D 射擊遊戲、多玩家回合制 2D 卡牌遊戲,以及一款多玩家即時 3D 遊戲
- 發現創建 Xbox LIVE 社區遊戲的最佳實踐
- 在 Xbox LIVE Marketplace 上銷售您的完成遊戲
CD-ROM 包含:本書中呈現的所有 C# 範例和原始程式碼。