Construct Game Development Beginner’s Guide
暫譯: 遊戲開發入門指南

Daven Bigelow

  • 出版商: Packt Publishing
  • 出版日期: 2012-05-18
  • 售價: $2,010
  • 貴賓價: 9.5$1,910
  • 語言: 英文
  • 頁數: 298
  • 裝訂: Paperback
  • ISBN: 184951660X
  • ISBN-13: 9781849516600
  • 海外代購書籍(需單獨結帳)

商品描述

A guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra construct

Overview

  • Learn the skills necessary to make your own games through the creation of three very different sample games
  • Create animated sprites, use built-in physics and shadow engines of Construct Classic
  • A wealth of step-by-step instructions and images to lead the way

In Detail

Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.

Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.

Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre.

This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own

Construct Game Development Beginner's Guide will lead you on your journey of making games.

What you will learn from this book

  • Navigate the interface of Construct Classic with ease
  • Create 2D games inspired by some of the most popular games in history
  • Use the built-in physics engine of Construct Classic
  • Create level editors for your games
  • Create enemy AI for platformers and shooter
  • Use the shadow casters and lighting effects in Construct Classic to create realistic environments
  • Use pixel shader effects of Construct Classic to create stunning visuals
  • Additional tips and tricks that will improve your future games

Approach

This is a beginner's guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct.

Who this book is written for

If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a compute .

商品描述(中文翻譯)

一份指導手冊,旨在通過教授實用的遊戲創作技術,將初學者提升至中級遊戲創作者,使用 Scirra Construct 進行學習。

概述
- 通過創建三個截然不同的範例遊戲,學習製作自己遊戲所需的技能
- 創建動畫精靈,使用 Construct Classic 的內建物理引擎和陰影引擎
- 提供大量逐步指導和圖片以引導學習

詳細內容
Construct Classic 是一款免費的 DirectX 9 遊戲創作工具,專為 Windows 設計,適用於 2D 遊戲。Construct Classic 使用基於事件的系統來定義遊戲的行為,以視覺化且易於理解的方式進行設計 - 您完全不需要編程或腳本。對於初學者來說,它直觀易用,但對於高級用戶來說,功能強大到足以不受阻礙地進行創作。您永遠不知道何時需要幫助來探索其內部運作,或利用其原始力量來實現您的需求。

如果您曾經有過創作自己遊戲的衝動,《Construct 遊戲開發初學者指南》就是為您而寫的。閱讀本書不僅會教您如何使用 Construct 創作一些受歡迎的遊戲,還會讓您學會繼續發展並實現您的遊戲創意所需的技能。

作為 Construct Classic 的初學者,您將學習製作平台遊戲、解謎遊戲和射擊遊戲,每個遊戲都受到其類型中受歡迎遊戲的啟發。

本指南涵蓋了從創建動畫精靈到使用 Construct Classic 的內建物理引擎和陰影引擎的所有內容。您將學會製作自己高級遊戲所需的技能。

《Construct 遊戲開發初學者指南》將引領您踏上遊戲創作之旅。

您將從本書中學到的內容
- 輕鬆導航 Construct Classic 的介面
- 創建受歷史上最受歡迎遊戲啟發的 2D 遊戲
- 使用 Construct Classic 的內建物理引擎
- 為您的遊戲創建關卡編輯器
- 為平台遊戲和射擊遊戲創建敵人 AI
- 使用 Construct Classic 的陰影投射器和燈光效果創建真實的環境
- 使用 Construct Classic 的像素著色器效果創建驚人的視覺效果
- 提供額外的提示和技巧,以改善您未來的遊戲

方法
這是一本針對初學者的指南,包含大量截圖和逐步指導。通過三個範例遊戲,讀者將學習如何使用 Construct 實際創建遊戲。

本書的讀者對象
如果您曾考慮過創作自己的遊戲,本書就是為您而寫的。您只需知道您可以這樣做,以及如何操作計算機。

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