3D Modeling & Surfacing (Paperback)
暫譯: 3D建模與表面處理(平裝本)
Bill Fleming
- 出版商: Morgan Kaufmann
- 出版日期: 1999-05-26
- 定價: $1,820
- 售價: 6.0 折 $1,092
- 語言: 英文
- 頁數: 340
- 裝訂: Paperback
- ISBN: 0122604903
- ISBN-13: 9780122604904
-
相關分類:
3D建模 3D-modeling、AutoCAD
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商品描述
Order This Book | Authors | Contents | Related Titles
3D graphics, the most exciting area of computer imaging, can also be the most daunting. 3D Modeling and Surfacing provides a one-of-a-kind guide to mastering the technology and techniques of 3D graphics, with emphasis on modeling and surfacing. This book goes beyond mere explanations and tutorials - it actually explains which tools and techniques to choose to accomplish specific goals. A comprehensive overview of 3D graphics software makes this book your tool for navigating through the vast array of products available for the 3D graphics professional.
Functioning both as an unbiased reference for seasoned designers and a tutorial for would-be professionals, 3D Modeling and Surfacing is truly for everyone interested in creating 3D graphics. The book includes:
- The basics of 3D graphics plus a comprehensive overview of graphics design technology and software
- Explanation of modeling and surfacing techniques, as well as when and where to use them
- Step-by-step tutorials that teach 3D modeling and surfacing techniques
- A CD-ROM featuring full-color versions of the images in the book, along with product demos, sample models and surfaces, and relevant freeware/shareware
Bill Fleming is President of Komodo Studio, a leading photorealistic 3D studio that specializes in creating creatures and characters for broadcast and film. Bill is an international best-selling 3D author who is recognized as the world's foremost authority on photorealistic graphics and 3D character creation. He has served as a 3D art director and consultant to Corel, Interplay, and Maxis on the development of nine major computer games, including Bradshaw Football 98 and his own game Nemesis. His broadcast clients include Fujitsu, FOX, Marvel Comics, and United Syndicate.
Introduction
An Introduction to 3D Graphics
1 Getting to Know 3D Graphics
Modeling Techniques
2 Modeling Methods: How and When to Use Them
3 Subdivision and MetaNurbs Modeling
4 Metaballs and Metashapes
5 Splines, Patches, and NURBS
Modeling Tools
6 Working with Bevels
7 Boolean Operations
8 The Lathe Tool
9 Other Useful Modeling Tools
Surfacing Techniques
10 Surfacing Methods
11 Surface Attributes
Appendix A
Appendix B
Index
Related Titles:
Conquering 3D Graphics
Computer Graphics & Geometric Modeling
商品描述(中文翻譯)
3D 圖形是電腦影像中最令人興奮的領域,但同時也可能是最具挑戰性的。《3D 建模與表面處理》提供了一本獨特的指南,幫助讀者掌握 3D 圖形的技術和技巧,特別強調建模和表面處理。本書不僅僅是解釋和教程,它實際上說明了在達成特定目標時應選擇哪些工具和技術。對於 3D 圖形專業人士來說,本書提供了全面的 3D 圖形軟體概述,讓您能夠在眾多可用產品中導航。
《3D 建模與表面處理》同時作為資深設計師的無偏見參考和未來專業人士的教程,真正適合所有對創建 3D 圖形感興趣的人。書中包括:
- 3D 圖形的基礎知識以及圖形設計技術和軟體的全面概述
- 建模和表面處理技術的解釋,以及何時和如何使用它們
- 教授 3D 建模和表面處理技術的逐步教程
- 一張 CD-ROM,包含書中圖像的全彩版本,以及產品演示、範例模型和表面,以及相關的免費軟體/共享軟體
作者:
比爾·弗萊明(Bill Fleming)是 Komodo Studio 的總裁,這是一家專注於為廣播和電影創建生物和角色的領先寫實 3D 工作室。比爾是一位國際暢銷的 3D 作者,被認為是寫實圖形和 3D 角色創建的世界權威。他曾擔任 Corel、Interplay 和 Maxis 的 3D 藝術總監和顧問,參與開發九款主要電腦遊戲,包括 Bradshaw Football 98 和他自己的遊戲 Nemesis。他的廣播客戶包括富士通、FOX、漫威漫畫和聯合聯播公司。
目錄:
引言
3D 圖形簡介
1 認識 3D 圖形
建模技術
2 建模方法:如何及何時使用
3 子細分和 MetaNurbs 建模
4 Metaballs 和 Metashapes
5 Splines、Patches 和 NURBS
建模工具
6 使用斜角
7 布林運算
8 車床工具
9 其他有用的建模工具
表面處理技術
10 表面處理方法
11 表面屬性
附錄 A
附錄 B
索引
相關書籍:
征服 3D 圖形
電腦圖形與幾何建模