Digital Lighting and Rendering, 3/e (Paperback)

Jeremy Birn

  • 出版商: New Riders
  • 出版日期: 2013-11-21
  • 售價: $2,520
  • 貴賓價: 9.5$2,394
  • 語言: 英文
  • 頁數: 464
  • 裝訂: Paperback
  • ISBN: 0321928989
  • ISBN-13: 9780321928986
  • 已絕版

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商品描述

Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques.
•    Learn how to pinpoint problems with your lighting and solve them to produce professional results.
•    Break scenes into passes and layers, and convincingly composite 3D models into real-world environments.
•    Adopt a linear workflow for more convincing lighting, global illumination, and compositing.
•    Apply advanced rendering techniques using subsurface scattering, physically based lighting, caustics, and high dynamic range images.
•    Build a bigger bag of tricks by learning “old-school” approaches such as tweaking shadow maps, faking GI with occlusion passes, and other cheats and tricks that save render time.
•    Develop realistic materials and shaders, and design and assign detailed texture maps to your models.
•    Mimic photographic exposure and cinematography techniques to simulate real-life f-stops, lens breathing, bokeh effects, and Kelvin color temperatures for more photorealistic renderings.
•    Learn to light characters and environments in different situations: day or night; natural or artificial lights; indoors or outdoors; and in clear air, thick atmosphere, or under water.
•    Understand production pipelines at visual effects and animation studios, and prepare for collaborative work on large lighting teams
•    Get the latest insights into industry trends, and how to develop your lighting reel and get a job in an increasingly competitive industry.
•    Download many of the 3D scenes used in this book from the author’s website to try texturing, lighting, and compositing on your own

 

商品描述(中文翻譯)

學習數位照明和渲染的精湛技藝,來自一位經驗豐富的專業人士,他的照明作品曾出現在《怪獸大學》、《玩具總動員3》、《飛屋環遊記》、《瓦力》、《料理鼠王》和《超人特攻隊》等熱門電影中。Jeremy Birn 利用他豐富的行業和教學經驗,提供了這本已成為數位照明和渲染標準指南的全面更新版。透過美麗的全彩範例、友好清晰的教學風格,以及大量的案例研究和教程,Jeremy 展示了如何使用任何 3D 應用程式為幾乎任何專案創造策略性照明。這本指南不僅解釋了如何使用各種照明技術,還說明了為什麼這樣做,為圖形專業人士提供了掌握好萊塢照明技術所需的基礎知識。

- 學習如何找出照明問題並解決它們,以產生專業的結果。
- 將場景分解為通道和層,並將 3D 模型可信地合成到現實環境中。
- 採用線性工作流程以獲得更具說服力的照明、全局照明和合成效果。
- 應用先進的渲染技術,使用次表面散射、物理基礎照明、光學效應和高動態範圍影像。
- 通過學習“老派”方法,如調整陰影圖、利用遮蔽通道偽造全局照明,以及其他節省渲染時間的技巧,來擴展你的技能包。
- 開發真實的材質和著色器,並為你的模型設計和分配詳細的紋理圖。
- 模擬攝影曝光和攝影技術,以模擬現實生活中的光圈、鏡頭呼吸、散景效果和開爾文色溫,實現更具照片真實感的渲染。
- 學習在不同情況下為角色和環境進行照明:白天或夜晚;自然光或人造光;室內或室外;以及在清晰的空氣、濃厚的氣氛或水下。
- 了解視覺特效和動畫工作室的製作流程,並為在大型照明團隊中進行協作工作做好準備。
- 獲取有關行業趨勢的最新見解,了解如何發展你的照明作品集並在日益競爭的行業中找到工作。
- 從作者的網站下載本書中使用的許多 3D 場景,嘗試自己進行紋理、照明和合成。