Mastering Pixels 3D: A Comprehensive Guide
R. Shamms Mortier
- 出版商: Morgan Kaufmann
- 出版日期: 2000-05-29
- 定價: $1,650
- 售價: 5.0 折 $825
- 語言: 英文
- 頁數: 408
- 裝訂: Paperback
- ISBN: 0125080409
- ISBN-13: 9780125080408
-
相關分類:
3D 列印、MAC OS 蘋果電腦
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商品描述
Order This Book | Authors | Contents | Related Titles
Dont buy Mastering PIXELS:3D because its the only book on your favorite 3D design and animation package for the Mac. Buy it for its in-depth, comprehensive coverage of the applications features. Buy it for its practical, tutorial-style instruction, presented by a host of PIXELS:3D masters and covering all the skills youre seeking. You can even buy it for the free version of the product and $50 rebate coupon, both included on the accompanying CD. Add it all up, and what do you get? A great value, obviously. And a terrific resource you can count on to teach you all you need to know about PIXELS:3D.
Features:
- Modeling in 3D using a variety of tools and techniques
- Intermediate-to-advanced scripting
- Applying effects to scene elements
- Developing 3D characters for scenes
- Developing PIXELS:3D keyframe animation
- Creating rendered output for print, broadcast, and film
- Applying post-production F/X
- Editing animated sequences
- Creating Camera and Light F/X
- Creating procedural Shaders with ShaderMaker
R. Shamms Mortier is a professional animator whose art has been featured in galleries, on television, and in other venues. His work has been funded by the National Endowment for the Arts, the Vermont Council on the Arts, and the Boston Film/Video Society. Mortier authors a biweekly column on computer graphics and animation in TV Technology and teaches college classes in these areas. Books to his credit include Bryce 4, Ray Dream 5 F/X, the Bryce 3D and Poser Handbooks, After Effects 4 in Detail, Freehand 7 Graphics Studio, Dream 5 F/X, and numerous reviews of graphics and animation.
Table of Contents:
1 Navigating the Interface
2 Scripting
3 Basic Modeling Alternatives
4 Modeling Complex Objects
5 Shaders and Textures
6 Rendering
7 Animation
8 Cameras and Lights
9 The Particles System Extra
10 Version 3.5 Features
11 External Content Preparation
12 Special Projects
13 Color Plate Details
Computer Graphics & Geometric Modeling
Conquering 3D Graphics
商品描述(中文翻譯)
不要只因為它是你最喜歡的 Mac 3D 設計和動畫軟體的唯一一本書而購買《Mastering PIXELS:3D》。購買它是因為它深入全面地介紹了應用程式的功能。購買它是因為它提供了實用的教學風格指導,由一群 PIXELS:3D 的專家呈現,涵蓋了你所需的所有技能。你甚至可以因為附帶的 CD 中包含的免費版本和 50 美元折扣券而購買它。綜合考慮,你會得到什麼?顯然是一個很好的價值和一個你可以依賴的絕佳資源,教你所有關於 PIXELS:3D 的知識。
特點:
- 使用各種工具和技術進行 3D 建模
- 中高級腳本編寫
- 對場景元素應用特效
- 為場景開發 3D 角色
- 開發 PIXELS:3D 的關鍵幀動畫
- 創建用於印刷、廣播和電影的渲染輸出
- 應用後期製作特效
- 編輯動畫序列
- 創建相機和燈光特效
- 使用 ShaderMaker 創建程序化着色器
在 CD 上,你會找到一個有時限的完整功能版本的 PIXELS:3D 3.5,以及一張可用於購買該產品的 50 美元折扣券。
R. Shamms Mortier 是一位專業的動畫師,他的作品曾在畫廊、電視和其他場所展出。他的作品曾獲得美國國家藝術基金會、佛蒙特州藝術委員會和波士頓電影/視頻協會的資助。Mortier 在《TV Technology》上撰寫了一個雙週專欄,介紹電腦圖形和動畫。他還在大學教授這些領域的課程。他的著作包括《Bryce 4》、《Ray Dream 5 F/X》、《Bryce 3D 和 Poser 手冊》、《After Effects 4 in Detail》、《Freehand 7 Graphics Studio》、《Dream 5 F/X》和許多關於圖形和動畫的評論。
目錄:
1 導航介面
2 腳本編寫
3 基本建模方法
4 建模複雜物體
5 着色器和紋理
6 渲染
7 動畫
8 相機和燈光
9 粒子系統額外功能
10 3.5 版本的新功能
11 外部內容準備
12 特殊項目
13 彩色圖片詳細資料