3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes (Paperback)
暫譯: 使用 Blender 的 3D 環境設計:提升您的建模、材質和燈光技能以創建真實的 3D 場景 (平裝本)

Hamdani, Abdelilah

  • 出版商: Packt Publishing
  • 出版日期: 2023-01-31
  • 售價: $1,730
  • 貴賓價: 9.5$1,644
  • 語言: 英文
  • 頁數: 344
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1803235853
  • ISBN-13: 9781803235851
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存=1)

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商品描述

Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender

Key Features

• Reveal modeling tricks to make your Blender 3D environments look realistic
• Discover techniques to enhance the photorealism of your scenes while saving time
• Set up realistic lighting in your scenes to make your environment look pleasing to the eye

Book Description

Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running.

This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you'll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you'll create from scratch. Once you've developed your natural environment, you'll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.

By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.

What you will learn

• Understand how to avoid the most common modeling mistakes 3D designers make
• Create realistic landscapes using Blender's built-in A.N.T Landscape add-on
• Build natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projects
• Create realistic materials such as snow, mud, wood and animated water
• Use the particle system to generate realistic grass, as well as scatter flowers and rocks
• Apply the five lighting rules to achieve great photorealistic results
• Use nodes and materials effectively to produce impressive results

Who this book is for

This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.

商品描述(中文翻譯)

保存時間和精力,透過這本必備指南在 Blender 中創建驚人的照片真實感 3D 環境。

主要特點

• 揭示建模技巧,使您的 Blender 3D 環境看起來更真實
• 探索增強場景照片真實感的技術,同時節省時間
• 在場景中設置真實的照明,使您的環境看起來賞心悅目

書籍描述

Blender 是一個強大的工具,用於創建各種視覺資產,但這種強大伴隨著複雜性。對於超過 90% 的 3D 設計師來說,創建一個照片真實感的 3D 場景似乎是一項艱鉅的任務,但不要氣餒!《使用 Blender 的 3D 環境設計》將幫助您快速上手。

這本實用指南幫助減少 3D 環境設計的複雜性,提升您的 Blender 技能,並以高效的方式製作栩栩如生的場景和動畫。您將首先學習如何修正 3D 設計師在建模和比例匹配中最常見的錯誤,這些錯誤阻礙了他們實現照片真實感。接下來,您將了解真實紋理的基本知識、高效展開和通過將實際的木屋參考轉換為真實的 3D 場景來實現照片真實感的照明。這些技能將在您構建一個使用自然資產和材料的真實 3D 環境時被使用和擴展,這些資產和材料將由您從零開始創建。一旦您開發了自然環境,您將進一步創建真實的渲染鏡頭,應用酷炫的相機功能和合成技巧,使您的最終渲染看起來照片真實且賞心悅目。

在本書結束時,您將能夠實施建模技巧和最佳實踐,使您的 3D 環境看起來驚人地栩栩如生。

您將學到的內容

• 了解如何避免 3D 設計師最常見的建模錯誤
• 使用 Blender 內建的 A.N.T Landscape 附加元件創建真實的景觀
• 建立可自定義的自然資產,如岩石、花朵、植物和河流,並可在各種項目中使用
• 創建真實的材料,如雪、泥土、木材和動畫水
• 使用粒子系統生成真實的草,並散佈花朵和岩石
• 應用五條照明規則以實現出色的照片真實感結果
• 有效使用節點和材料以產生令人印象深刻的結果

本書適合誰

這本書適合那些嘗試設計 3D 環境但在尋找正確的 Blender 設置時遇到困難的 3D 環境藝術家和開放世界遊戲設計師。如果您對理解 Blender 中的節點和材料感到不知所措,這本書將簡化這一過程,幫助您迅速在環境中實現照片真實感。熟悉 Blender 界面將有助於您充分利用本書。

目錄大綱

1. Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
2. The Basics of Realistic Texturing in Blender
3. Efficient Unwrapping and Texturing in Blender
4. Creating Realistic Natural Plants in Blender
5. Achieve Photorealistic Lighting in Your Environment with Blender
6. Creating Realistic Landscapes in Blender
7. Creating and Animating Realistic, Natural-Looking Water
8. Creating Procedural Mud Material
9. Texturing the Landscape with Mud Material
10. Creating Natural Assets: Rock
11. Creating Realistic Flowers in Blender
12. Using Particle System to Scatter Objects in Blender
13. Finalizing the Landscape Scene – Lighting, Rendering, and Compositing

目錄大綱(中文翻譯)

1. Most Common Modeling Mistakes That Prevent You from Achieving Photorealism

2. The Basics of Realistic Texturing in Blender

3. Efficient Unwrapping and Texturing in Blender

4. Creating Realistic Natural Plants in Blender

5. Achieve Photorealistic Lighting in Your Environment with Blender

6. Creating Realistic Landscapes in Blender

7. Creating and Animating Realistic, Natural-Looking Water

8. Creating Procedural Mud Material

9. Texturing the Landscape with Mud Material

10. Creating Natural Assets: Rock

11. Creating Realistic Flowers in Blender

12. Using Particle System to Scatter Objects in Blender

13. Finalizing the Landscape Scene – Lighting, Rendering, and Compositing