The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
暫譯: 遊戲者的大腦:神經科學與使用者體驗如何影響遊戲設計
Celia Hodent
- 出版商: CRC
- 出版日期: 2017-08-17
- 售價: $6,720
- 貴賓價: 9.5 折 $6,384
- 語言: 英文
- 頁數: 288
- 裝訂: Hardcover
- ISBN: 1138089966
- ISBN-13: 9781138089969
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相關分類:
使用者經驗 UX、遊戲設計 Game-design
海外代購書籍(需單獨結帳)
商品描述
Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent.
In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. This knowledge will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience.
商品描述(中文翻譯)
製作一款成功的電子遊戲是非常困難的。即使是那些在推出時就取得成功的遊戲,因為用戶體驗(UX)方面的問題,可能在長期內無法吸引和留住玩家。遊戲用戶體驗涵蓋了玩家與電子遊戲的整體體驗,從第一次聽說這款遊戲到導航菜單和在遊戲中進展。作為一門學科,UX 提供了指導方針,幫助開發者創造他們想要傳遞的體驗,推出更高品質的遊戲(無論是獨立遊戲、AAA 遊戲還是「嚴肅遊戲」),並在忠於其設計和藝術意圖的同時實現商業目標。
簡而言之,UX 是關於理解玩家的思維:理解人類的能力和限制,以預測遊戲將如何被感知、將引發的情感、玩家將如何與之互動,以及體驗的吸引力。本書旨在為各個層次的讀者,從學生到專業人士,提供神經科學知識和用戶體驗的指導方針和方法論。這些知識將幫助讀者識別成功且引人入勝的電子遊戲的要素,使他們能夠更有效地開發自己獨特的遊戲配方,同時為其觀眾提供更好的體驗。