XR Development with Unity: A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity (Paperback)
暫譯: 使用 Unity 進行 XR 開發:創建虛擬、增強和混合現實體驗的初學者指南 (平裝本)
Braun, Anna, Rizzo, Raffael
- 出版商: Packt Publishing
- 出版日期: 2023-11-30
- 售價: $1,690
- 貴賓價: 9.5 折 $1,606
- 語言: 英文
- 頁數: 284
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1805128124
- ISBN-13: 9781805128120
-
相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
買這商品的人也買了...
-
$480$379 -
$449遊戲開發之旅 : 初入遊戲職場的必修課
-
$390$371 -
$880$695 -
$474$450 -
$500$390 -
$2,250$2,138 -
$850$672 -
$750$593 -
$500Unity 手機遊戲開發:從搭建到發布上線全流程實戰
-
$620$489 -
$594$564 -
$600$474 -
$1,522Godot 4 Game Development Cookbook: Over 50 solid recipes for building high-quality 2D and 3D games with improved performance (Paperback)
-
$1,834Unity 2022 Mobile Game Development - Third Edition: Build and publish engaging games for Android and iOS
-
$305知識圖譜:方法、工具與案例
-
$1,929Build Your Own Metaverse with Unity: A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase
-
$2,124Unity Development Cookbook: Real-Time Solutions from Game Development to AI
-
$599$569 -
$1,929Creating an RTS Game in Unity 2023: A comprehensive guide to creating your own strategy game from scratch using C#
-
$1,767The Essential Guide to Creating Multiplayer Games with Godot 4.0: Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games (Paperback)
-
$1,910Game Programming with Unity and C#: A Complete Beginner's Guide 2nd ed. Edition
-
$588$559 -
$539$512 -
$380$300
商品描述
Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration
Key Features:
- Create impressive XR projects without the need to own expensive VR headsets
- Explore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation
- Bring your XR projects to life with step-by-step explanations along with practical examples
- Purchase of the print or Kindle book includes a free PDF eBook
Book Description:
The drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way.
This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities.
By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.
What You Will Learn:
- Get started with Unity by building your own 3D project
- Explore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC
- Find out how to deploy XR projects on different platforms
- Build interactive XR apps with increasing degrees of complexity by leveraging C# scripting
- Create a fully immersive VR drum scene by using Unity's audio and particle systems
- Add advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps
Who this book is for:
This book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.
商品描述(中文翻譯)
透過逐步教學,創建 VR、AR 和 MR 體驗,包括 VR 和 AR 模擬器、互動性、聲音和視覺效果,以及多玩家整合等先進的 XR 技術
主要特色:
- 無需擁有昂貴的 VR 頭戴裝置即可創建令人印象深刻的 XR 專案
- 探索 Unity XR 功能和技術,例如使用 XR Interaction Toolkit 和 AR Foundation 的手部追蹤和平面檢測
- 透過逐步解釋和實用範例,讓您的 XR 專案栩栩如生
- 購買印刷版或 Kindle 書籍可獲得免費 PDF 電子書
書籍描述:
XR 開發需求的急劇上升,導致對於這一領域全面資源、學習材料和整體知識的迫切需求。這本一站式資源將確保進入 XR 開發的專業人士能夠獲取所有與 XR 相關的技術,以構建吸引人的 XR 應用,而無需在每一步都依賴 Google。
這本書是您使用 Unity 2021.3 或更高版本開發 XR 應用的指南,幫助您創建日益複雜的 VR、AR 和 MR 體驗。各章節涵蓋了整個 XR 應用開發過程,從使用 XR Interaction Toolkit 或 AR Foundation 設置互動式 XR 場景,添加物理效果、動畫、持續移動、傳送、聲音效果和視覺效果,到測試和部署到 VR 頭戴裝置、模擬器、智能手機和平板電腦。此外,這本 XR 書籍將帶您從 Unity 和 C# 的基礎知識,進入多玩家應用的構建和手部及視線追蹤能力的整合等高級技術。
在本書結束時,您將完全具備創建尖端 XR 專案的能力,適用於吸引個人、學術和工業用例的需求。
您將學到什麼:
- 通過構建自己的 3D 專案開始使用 Unity
- 探索 XR Interaction Toolkit 和 AR Foundation,並在您的 PC 上測試 XR 應用
- 了解如何在不同平台上部署 XR 專案
- 利用 C# 腳本構建具有日益複雜程度的互動式 XR 應用
- 使用 Unity 的音頻和粒子系統創建完全沉浸式的 VR 鼓場景
- 為您的 XR 應用添加高級 XR 技術,例如手部追蹤、視線追蹤和多玩家功能
本書適合誰:
本書適合具有計算機科學背景的學生、開發者、研究人員和專業人士。商業分析師、專案經理及其他管理專業人士和高管也將從本書中受益。如果您具備基本的程式設計知識,並希望在 Unity 中獲得創建虛擬現實和擴增現實應用的專業知識,那麼這本書適合您。雖然作為 VR 遊戲玩家的經驗和基本的程式設計知識可以增強您對內容的理解,但這並不是先決條件。