Learning C# by Developing Games with Unity 2019, 4/e
暫譯: 透過開發 Unity 2019 遊戲學習 C#,第 4 版
Ferrone, Harrison
- 出版商: Packt Publishing
- 出版日期: 2019-03-30
- 售價: $1,840
- 貴賓價: 9.5 折 $1,748
- 語言: 英文
- 頁數: 342
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1789532051
- ISBN-13: 9781789532050
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相關分類:
C#、遊戲引擎 Game-engine
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相關翻譯:
C# 實踐入門:快捷學習 C# 編程和 Unity 游戲開發, 4/e (Learning C# by Developing Games with Unity 2019, 4/e) (簡中版)
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其他版本:
Learning C# by Developing Games with Unity 2020 : An enjoyable and intuitive approach to getting started with C# programming and Unity, 5/e
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商品描述
Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner
Key Features
- Beginner's guide to getting started with software development concepts from a macro level
- Leverage the power of the latest C# in solving the complex programming problems
- Learn to script and customize your 3D games and implement animation techniques to make them engaging
Book Description
Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.
You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.
Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
What you will learn
- Understand programming fundamentals with practice examples in C#
- Explore the interface and features of Unity 2019
- Learn C# programming syntax from scratch
- Create a game design document and prototype level
- Explore intermediate programming topics and best practices
- Implement game mechanics, interactions, and UI elements with C#
Who this book is for
The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.
商品描述(中文翻譯)
了解 C# 程式設計的基本原理,並以引人入勝且實用的方式從零開始編碼
主要特色
- 從宏觀層面開始的軟體開發概念入門指南
- 利用最新的 C# 解決複雜的程式設計問題
- 學習為您的 3D 遊戲編寫腳本和自訂,並實現動畫技術以使其更具吸引力
書籍描述
在當今的技術環境中學習程式設計可能是一項艱鉅的任務,尤其是面對眾多可供選擇的語言。幸運的是,《Learning C# with Unity 2019》消除了猜測,讓您踏上成為自信且能幹的程式設計師的道路,並使用 Unity 進行遊戲開發。
您將從學習程式設計的基本構建塊開始,從變數、方法和條件語句到類別和物件導向系統。在掌握基本知識後,您將探索 Unity 界面,創建 C# 腳本,並將新學到的知識轉化為簡單的遊戲機制。
在這段旅程中,您將獲得有關程式設計最佳實踐和宏觀主題(如管理類別和靈活的應用架構)的實踐經驗。到書籍結束時,您將熟悉中級 C# 主題,如泛型、委派和事件,為您自己承擔項目做好準備。
您將學到什麼
- 通過 C# 的實踐範例理解程式設計基本原理
- 探索 Unity 2019 的界面和功能
- 從零開始學習 C# 程式設計語法
- 創建遊戲設計文檔和原型關卡
- 探索中級程式設計主題和最佳實踐
- 使用 C# 實現遊戲機制、互動和 UI 元素
本書適合誰
本書適合希望以有趣且引人入勝的方式開始 C# 程式設計的開發人員和程式設計師。任何想要使用 C# 語言和 Unity 建立遊戲和編寫腳本的人都可以閱讀本書。無需先前的程式設計或 Unity 經驗。