Learning Objective-C by Developing iPhone Games

Amy M. Booker, Joseph D. Walters

  • 出版商: Packt Publishing
  • 出版日期: 2014-04-27
  • 售價: $2,010
  • 貴賓價: 9.5$1,910
  • 語言: 英文
  • 頁數: 284
  • 裝訂: Paperback
  • ISBN: 1849696101
  • ISBN-13: 9781849696104
  • 相關分類: Apple Developer
  • 海外代購書籍(需單獨結帳)

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商品描述

Leverage Xcode and Objective-C to develop iPhone games with this book and ebook

Overview

  • Get started with the Xcode development environment
  • Dive deep into programming with Objective-C
  • A practical and engaging tutorial to create vintage games such as Space Invaders and Galaga

In Detail

The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily.

From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a matter-of-fact, helpful manner. Whether you're new to game development, or just want to learn how to leverage Apple's own tools to expand your skill set, you'll quickly move from a beginner to an expert.

The book kicks off with the basics of game development, and you will take your first steps with using Xcode, the official Apple programming IDE, before moving on to the most important concepts involved in programming games using Objective-C. This book is a hands-on guide to developing the game of your dreams in no time for the Apple Store.

What you will learn from this book

  • Understand the basics of Objective-C and develop code in the iOS language
  • Set up multiple screens in iOS and make easy transitions from one screen to another
  • Create a simple audio-based memory game using basic game logic
  • Display a background image for your game and program your aliens to drop bombs
  • Build a simple user interface using Xcode's interface builder
  • Program your graphics to move using buttons, gestures, and multitouch interactivity
  • Overcome common issues that developers run in to at one point or another
  • Explore the Apple Store and iTunes Connect's submission process and prepare your app for distribution

Approach

Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.

Who this book is written for

If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected.

商品描述(中文翻譯)

利用 Xcode 和 Objective-C 開發 iPhone 遊戲的書籍與電子書

概述
- 開始使用 Xcode 開發環境
- 深入學習 Objective-C 程式設計
- 實用且引人入勝的教程,創建復古遊戲,如 Space Invaders 和 Galaga

詳細內容
Apple Store 的推出使成千上萬甚至數百萬人能夠投入軟體開發。使用 Objective-C 和 Xcode IDE,您可以製作出精彩的遊戲並在 Apple Store 上發佈,讓您能夠快速輕鬆地創造和銷售遊戲。

從學習 Objective-C 的基礎知識到部署到 App Store,您將利用這本書以實事求是且有幫助的方式學習遊戲開發。無論您是遊戲開發的新手,還是想學習如何利用 Apple 自家的工具來擴展技能,您都能迅速從初學者成長為專家。

本書從遊戲開發的基礎開始,您將首先學習使用 Xcode,這是 Apple 官方的程式設計 IDE,然後再深入了解使用 Objective-C 編程遊戲所需的最重要概念。本書是一本實用的指南,幫助您在短時間內為 Apple Store 開發出夢想中的遊戲。

您將從本書學到的內容
- 理解 Objective-C 的基礎並在 iOS 語言中開發程式碼
- 在 iOS 中設置多個螢幕,並輕鬆地從一個螢幕過渡到另一個螢幕
- 使用基本的遊戲邏輯創建一個簡單的音頻記憶遊戲
- 為您的遊戲顯示背景圖片,並編程讓外星人投擲炸彈
- 使用 Xcode 的介面建構器建立簡單的使用者介面
- 編程讓您的圖形透過按鈕、手勢和多點觸控互動移動
- 克服開發者在某些時候會遇到的常見問題
- 探索 Apple Store 和 iTunes Connect 的提交過程,並為您的應用程式準備發佈

方法
本書以實用且引人入勝的教程形式撰寫,指導您開發自己令人興奮的、功能齊全的遊戲。

本書的讀者對象
如果您是初學者和熱愛遊戲創作的人,並需要一些額外的靈感和知識,那麼這本書就是為您而寫的。不需要任何程式設計經驗。