Mastering Unity 2D Game Development - Second Edition
暫譯: 精通 Unity 2D 遊戲開發 - 第二版
Ashley Godbold, Simon Jackson
- 出版商: Packt Publishing
- 出版日期: 2016-10-21
- 售價: $2,010
- 貴賓價: 9.5 折 $1,910
- 語言: 英文
- 頁數: 506
- 裝訂: Paperback
- ISBN: 1786463458
- ISBN-13: 9781786463456
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相關分類:
遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
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商品描述
Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework!
About This Book
- Explore the new features of Unity 5 and recognize obsolete code and elements.
- Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound.
- This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations.
Who This Book Is For
This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required.
What You Will Learn
- Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework.
- Effectively manipulate and utilize 2D sprites.
- Create 2D sprite animations and trigger them effectively with code.
- Write beginning to advanced-level C# code using MonoDevelop.
- Implement the new UI system effectively and beautifully.
- Use state machines to trigger events within your game.
In Detail
The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free!
This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You ll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre!
Style and approach
This book takes a step-by-step practical tutorial style approach. The steps are accompanied by examples, and all the intermediate steps will be clearly explained. The focus of this book will obviously be on the advanced topics so that the game looks and performs efficiently.
商品描述(中文翻譯)
掌握使用 Unity 5 建立 2D 遊戲所需的一切,透過開發完整的 RPG 遊戲框架!
本書介紹
- 探索 Unity 5 的新功能,並識別過時的程式碼和元素。
- 開發並建立一個完整的 2D 復古 RPG,包含對話系統、物品清單、隨機地圖戰鬥、完整的遊戲選單和音效。
- 本書展示如何透過詳細的 C# 腳本有效使用新的 Unity UI 系統,並提供完整的解釋。
本書適合對象
本書適合任何希望開始使用 Unity 5 開發 2D 遊戲的人。如果您已經在 Unity 2D 上有一定成就,並希望擴展或補充您目前的 Unity 知識,或是在 Unity 4 中從事 2D 開發並希望升級到 Unity 5,本書將非常適合您。開始學習本書需要對程式邏輯有基本的理解,但中級和高級的程式主題會詳細解釋,以便任何程度的程式設計師都能跟上。先前的 C# 程式經驗並不是必需的。
您將學到什麼
- 透過開發完整的復古 2D RPG 框架,在 Unity 5 中創建 2D 遊戲。
- 有效操作和利用 2D 精靈。
- 創建 2D 精靈動畫,並使用程式碼有效觸發它們。
- 使用 MonoDevelop 撰寫從初級到高級的 C# 程式碼。
- 有效且美觀地實現新的 UI 系統。
- 使用狀態機在遊戲中觸發事件。
詳細內容
Unity 引擎徹底改變了遊戲產業,使獨立遊戲開發者比以往任何時候都更容易以預算創建高品質的遊戲。愛好者和學生可以使用這個強大的引擎來構建 2D 和 3D 遊戲,進行遊玩、分發,甚至免費銷售!
本書將幫助您掌握 Unity 5 中可用的 2D 功能,通過引導您開發 2D RPG 框架來實現。透過完整解釋和詳細的 C# 腳本,本書將展示如何創建和編程動畫、NPC 對話系統、物品清單系統、隨機 RPG 地圖戰鬥和完整的遊戲選單。在核心遊戲完成後,您將學習如何添加音效和音樂、獲利策略以及開場畫面等最後潤飾。然後,您將被引導完成在多個平台上發佈和分享遊戲的過程。完成本書後,您將擁有開發、構建和部署任何類型 2D 遊戲所需的知識!
風格與方法
本書採取逐步實用的教學風格。每個步驟都附有範例,所有中間步驟將清楚解釋。本書的重點顯然將放在高級主題上,以確保遊戲的外觀和性能都能高效運行。