Serious Games: Games That Educate, Train, and Inform (嚴肅遊戲:教育、訓練與資訊的遊戲)
David Michael, Sande Chen
- 出版商: Course Technology
- 出版日期: 2005-09-01
- 定價: $1,225
- 售價: 8.0 折 $980
- 語言: 英文
- 頁數: 312
- 裝訂: Paperback
- ISBN: 1592006221
- ISBN-13: 9781592006229
-
相關分類:
遊戲設計 Game-design
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相關主題
商品描述
Description:
Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. Serious Games: Games That Educate, Train, and Inform?teaches game developers how to tap into the rapidly expanding market of serious games. Explore the numerous possibilities that serious games represent such as the ability to teach military training in a non-lethal environment and the ability to convey a particular political viewpoint through a games storyline. Youll get a detailed overview of all of the major markets for serious games, including the military, educators, government agencies, corporations, hospitals, non-profit organizations, religious groups, and activist groups. Discover the goals of each market, the types of games on which they focus, and market-specific issues you need to consider. Case studies of how professionals in these various markets utilize games provide ideas and inspiration as well as credibility for serious games. Serious Games?shows you how to apply your game development skills to a new and growing area and also teaches you techniques to make even entertainment-based games richer and more meaningful.
Table of Contents:
Part 1. What are Serious Games?
1. New Opportunites for Game Developers
2. Serious Games Defined
3. Serious Games Design and Development Issues
Part 2. Serious Games Markets
4. Military Games
5. Government Games
6. Educational Games
7. Corporate Games
8. Healthcare Games
9. Political, Religious, and Art Games
10. Final Thoughts
Part 3. Appendixes
Appendix A: Resources
Appendix B: Serious Games Survey Results
Appendix C: Bibliography
商品描述(中文翻譯)
描述:
學習如何將您用於娛樂遊戲的技能和知識應用於製作嚴肅遊戲:教育、培訓、治療等用途的遊戲。《Serious Games: Games That Educate, Train, and Inform》教導遊戲開發者如何利用快速擴大的嚴肅遊戲市場。探索嚴肅遊戲所代表的眾多可能性,例如在非致命環境中進行軍事訓練,以及通過遊戲情節傳達特定的政治觀點。您將獲得嚴肅遊戲主要市場的詳細概述,包括軍事、教育機構、政府機構、企業、醫院、非營利組織、宗教團體和活動家團體。了解每個市場的目標、它們關注的遊戲類型以及您需要考慮的市場特定問題。這些不同市場專業人士如何利用遊戲的案例研究提供了想法和靈感,同時也為嚴肅遊戲提供了可信度。《Serious Games》向您展示如何將您的遊戲開發技能應用於一個新興且不斷發展的領域,並教授您使娛樂遊戲更豐富和有意義的技巧。
目錄:
第一部分:什麼是嚴肅遊戲?
1. 遊戲開發者的新機會
2. 嚴肅遊戲的定義
3. 嚴肅遊戲的設計和開發問題
第二部分:嚴肅遊戲市場
4. 軍事遊戲
5. 政府遊戲
6. 教育遊戲
7. 企業遊戲
8. 醫療遊戲
9. 政治、宗教和藝術遊戲
10. 最後的思考
第三部分:附錄
附錄A:資源
附錄B:嚴肅遊戲調查結果
附錄C:參考文獻