Developing Serious Games
暫譯: 開發嚴肅遊戲
Bryan Bergeron
- 出版商: Charles River Media
- 出版日期: 2006-01-10
- 定價: $1,420
- 售價: 2.8 折 $399
- 語言: 英文
- 頁數: 480
- 裝訂: Paperback
- ISBN: 1584504447
- ISBN-13: 9781584504443
-
相關分類:
遊戲設計 Game-design
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商品描述
Description
With the impressive growth the games industry has enjoyed for the past decade, game developers, educators, and marketing firms are excitedly envisioning serious games applications for computer game technologies. These applications- serious games- represent opportunities for game developers to apply their talents to areas outside of the entertainment industry.
Developing Serious Games is a practical handbook that details what’s involved in developing these serious games. It explores the emergence of serious games as a viable niche in the multi-billion dollar gaming industry, and it covers the various types of serious games, including military, academic, medical, and training & development. From there it continues with a discussion of the enabling technology trends, emerging standards, and the tools that promise to reinforce the current trajectory of development and user demand for serious games.
The second half of the book emphasizes the economic realities of the serious games industry, including and evaluation of the market, the economic potential of the space, and the customer base. The book culminates with a serious game design document that illustrates the important differences between entertainment games and serious games. It also provides a look to the future of serious gaming from a developer’s perspective.
The book is written for students, established game developers, and professionals in related fields, such as modeling and simulation or instructional design, who are skilled in training with traditional approaches and tools. It is also applicable to programmers, graphic artists, and management contemplating or involved in the development of serious games.
商品描述(中文翻譯)
**描述**
隨著遊戲產業在過去十年中取得的驚人增長,遊戲開發者、教育工作者和行銷公司都興奮地展望電腦遊戲技術在嚴肅遊戲應用方面的潛力。這些應用——嚴肅遊戲——為遊戲開發者提供了將其才能應用於娛樂產業以外領域的機會。
《開發嚴肅遊戲》是一本實用手冊,詳細說明了開發這些嚴肅遊戲所涉及的內容。它探討了嚴肅遊戲作為一個可行的利基市場在數十億美元的遊戲產業中的興起,並涵蓋了各種類型的嚴肅遊戲,包括軍事、學術、醫療以及培訓與發展。接下來,它將討論促進技術趨勢、新興標準以及有望加強當前開發趨勢和用戶對嚴肅遊戲需求的工具。
本書的後半部分強調了嚴肅遊戲產業的經濟現實,包括市場評估、該領域的經濟潛力以及客戶基礎。本書以一份嚴肅遊戲設計文件作結,該文件說明了娛樂遊戲與嚴肅遊戲之間的重要差異。它還從開發者的角度展望了嚴肅遊戲的未來。
本書適合學生、成熟的遊戲開發者以及相關領域的專業人士,如建模與模擬或教學設計,這些人擅長使用傳統方法和工具進行培訓。它同樣適用於考慮或參與嚴肅遊戲開發的程式設計師、平面藝術家和管理人員。