The Publishing Challenge for Independent Video Game Developers: A Practical Guide
暫譯: 獨立遊戲開發者的出版挑戰:實用指南

Limpach, Odile

  • 出版商: CRC
  • 出版日期: 2020-02-17
  • 售價: $2,450
  • 貴賓價: 9.5$2,328
  • 語言: 英文
  • 頁數: 272
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0367416727
  • ISBN-13: 9780367416720
  • 海外代購書籍(需單獨結帳)

商品描述

Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing.

 

Key features:

  • Provides a broad overview of the game publishing market
  • Explores criteria for choosing between a publishing partner or self-publishing
  • Offers case studies and testimonials from indie game developers and publishers about the process.

 

Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH K ln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360 and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Ext rieur) for the French Ministry for International Business Development.

商品描述(中文翻譯)

教授奧迪爾·林帕赫(Odile Limpach)為獨立開發者提供了在電子遊戲出版領域成功所需的一切。《獨立電子遊戲開發者的出版挑戰:實用指南》定義了對於獨立開發者來說,遊戲出版的意義,並提供了一個簡明的框架來處理是否自我出版的決策。此外,該文本建立了一個當前已知出版商的目錄,並列出了一些顯著特徵,還提供了一份有用的出版工具清單。這本書展示了幾位年輕和資深開發者在出版及合作夥伴方面的經驗證言,以及來自業界知名專家的建議,提供了遊戲出版所需的工具、平台和指南。

主要特點:
- 提供遊戲出版市場的廣泛概述
- 探討選擇出版夥伴或自我出版的標準
- 提供獨立遊戲開發者和出版商關於該過程的案例研究和證言

奧迪爾·林帕赫教授在科隆遊戲實驗室(Cologne Game Lab, TH Köln)教授經濟學和創業。她也是加速計畫SpielFabrique 360的共同創辦人,並擔任遊戲及嚴肅遊戲項目的戰略顧問。在2007年至2014年間,她擔任德國娛樂軟體工作室Ubisoft Blue Byte的執行董事。在此之前,她是Ubisoft GmbH的執行董事。她畢業於法國南希商學院(Institut Commercial de Nancy),並在美國完成了MBA學位。奧迪爾·林帕赫教授還作為志願者參與職業培訓領域,並擔任Games for Change Europe的德國合作夥伴。此外,她還擔任法國國際商業發展部的顧問(Conseiller du Commerce Extérieur)。

作者簡介

Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school in France and completed her MBA in the USA. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

作者簡介(中文翻譯)

奧迪爾·林帕赫教授在科隆遊戲實驗室(TH Köln,科隆應用科技大學)教授經濟學和創業。她也是加速計畫 SpielFabrique 360° 的共同創辦人,並擔任遊戲及嚴肅遊戲專案的戰略顧問。在2007年至2014年間,她擔任德國娛樂軟體工作室 Ubisoft Blue Byte 的執行董事。在此之前,她是 Ubisoft GmbH 的執行董事。她在法國的商學院畢業,並在美國完成了MBA學位。奧迪爾·林帕赫也作為志工參與職業訓練領域,並擔任 Games for Change Europe 的德國合作夥伴。此外,她還擔任法國國際商業發展部的外貿顧問(Conseiller du Commerce Extérieur)。

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