Games, Gambling, and Probability: An Introduction to Mathematics
暫譯: 遊戲、賭博與機率:數學入門

Taylor, David G.

  • 出版商: CRC
  • 出版日期: 2021-06-23
  • 售價: $4,110
  • 貴賓價: 9.5$3,905
  • 語言: 英文
  • 頁數: 494
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 0367820439
  • ISBN-13: 9780367820435
  • 海外代購書籍(需單獨結帳)

商品描述

Many experiments have shown the human brain generally has very serious problems dealing with probability and chance. A greater understanding of probability can help develop the intuition necessary to approach risk with the ability to make more informed (and better) decisions.

The first four chapters offer the standard content for an introductory probability course, albeit presented in a much different way and order. The chapters afterward include some discussion of different games, different "ideas" that relate to the law of large numbers, and many more mathematical topics not typically seen in such a book. The use of games is meant to make the book (and course) feel like fun!

Since many of the early games discussed are casino games, the study of those games, along with an understanding of the material in later chapters, should remind you that gambling is a bad idea; you should think of placing bets in a casino as paying for entertainment. Winning can, obviously, be a fun reward, but should not ever be expected.

Changes for the Second Edition:

  • New chapter on Game Theory
  • New chapter on Sports Mathematics
  • The chapter on Blackjack, which was Chapter 4 in the first edition, appears later in the book.
  • Reorganization has been done to improve the flow of topics and learning.
  • New sections on Arkham Horror, Uno, and Scrabble have been added.
  • Even more exercises were added!

The goal for this textbook is to complement the inquiry-based learning movement. In my mind, concepts and ideas will stick with the reader more when they are motivated in an interesting way. Here, we use questions about various games (not just casino games) to motivate the mathematics, and I would say that the writing emphasizes a "just-in-time" mathematics approach. Topics are presented mathematically as questions about the games themselves are posed.

Table of Contents

Preface
1. Mathematics and Probability
2. Roulette and Craps: Expected Value
3. Counting: Poker Hands
4. More Dice: Counting and Combinations, and Statistics
5. Game Theory: Poker Bluffing and Other Games
6. Probability/Stochastic Matrices: Board Game Movement
7. Sports Mathematics: Probability Meets Athletics
8. Blackjack: Previous Methods Revisited
9. A Mix of Other Games
10. Betting Systems: Can You Beat the System?
11. Potpourri: Assorted Adventures in Probability
Appendices
Tables
Answers and Selected Solutions
Bibliography

Biography

Dr. David G. Taylor is a professor of mathematics and an associate dean for academic affairs at Roanoke College in southwest Virginia. He attended Lebanon Valley College for his B.S. in computer science and mathematics and went to the University of Virginia for his Ph.D. While his graduate school focus was on studying infinite dimensional Lie algebras, he started studying the mathematics of various games in order to have a more undergraduate-friendly research agenda. Work done with two Roanoke College students, Heather Cook and Jonathan Marino, appears in this book! Currently he owns over 100 different board games and enjoys using probability in his decision-making while playing most of those games. In his spare time, he enjoys reading, cooking, coding, playing his board games, and spending time with his six-year-old dog Lilly.

 

商品描述(中文翻譯)

許多實驗顯示,人類大腦在處理機率和隨機性方面通常存在非常嚴重的問題。對機率的更深入理解可以幫助發展必要的直覺,以便以更具資訊性(和更好的)決策來應對風險。

前四章提供了入門機率課程的標準內容,儘管以非常不同的方式和順序呈現。隨後的章節包括對不同遊戲的討論、與大數法則相關的不同「概念」,以及許多在此類書籍中通常不會見到的數學主題。使用遊戲的目的是讓這本書(和課程)感覺有趣!

由於許多早期討論的遊戲是賭場遊戲,對這些遊戲的研究,加上對後面章節內容的理解,應該會提醒你,賭博是一個糟糕的主意;你應該把在賭場下注視為支付娛樂費用。贏得獎金顯然可以是一種有趣的獎勵,但不應該被期望

第二版的變更:
- 新增遊戲理論章節
- 新增體育數學章節
- 第一版中第4章的二十一點章節在書中出現得更晚。
- 重新組織以改善主題和學習的流暢性。
- 新增有關《阿卡姆恐怖》、《烏諾》和《拼字遊戲》的章節。
- 增加了更多的練習題!

這本教科書的目標是補充以探究為基礎的學習運動。在我看來,當概念和想法以有趣的方式激發讀者的動機時,它們會更容易被記住。在這裡,我們使用有關各種遊戲(不僅僅是賭場遊戲)的問題來激發數學,我會說這種寫作強調了一種「及時」的數學方法。主題以數學的方式呈現,並提出有關遊戲本身的問題。

目錄
前言
1. 數學與機率
2. 輪盤與擲骰子:期望值
3. 計數:撲克手牌
4. 更多骰子:計數與組合,以及統計
5. 遊戲理論:撲克虛張聲勢與其他遊戲
6. 機率/隨機矩陣:桌上遊戲的移動
7. 體育數學:機率與運動
8. 二十一點:回顧先前的方法
9. 其他遊戲的混合
10. 下注系統:你能打敗系統嗎?
11. 雜燴:機率的各種冒險
附錄
表格
答案與選擇解答
參考書目

傳記

大衛·G·泰勒博士是維吉尼亞州西南部羅阿諾克學院的數學教授及學術事務副院長。他在黎巴嫩谷學院獲得計算機科學和數學的學士學位,並在維吉尼亞大學獲得博士學位。雖然他的研究生學校重點是研究無限維李代數,但他開始研究各種遊戲的數學,以便擁有更適合本科生的研究議程。與兩位羅阿諾克學院的學生希瑟·庫克和喬納森·馬里諾的合作成果出現在這本書中!目前他擁有超過100種不同的桌上遊戲,並喜歡在玩這些遊戲時使用機率來做決策。在空閒時間,他喜歡閱讀、烹飪、編碼、玩桌上遊戲,並與他六歲的狗莉莉共度時光。

作者簡介

Dr. David G. Taylor is a professor of mathematics and an associate dean for academic affairs at Roanoke College in southwest Virginia. He attended Lebanon Valley College for his B.S. in computer science and mathematics and went to the University of Virginia for his Ph.D. While his graduate school focus was on studying infinite dimensional Lie algebras, he started studying the mathematics of various games in order to have a more undergraduate-friendly research agenda. Work done with two Roanoke College students, Heather Cook and Jonathan Marino, appears in this book! Currently he owns over 100 different board games and enjoys using probability in his decision-making while playing most of those games. In his spare time, he enjoys reading, cooking, coding, playing his board games, and spending time with his six-year-old dog Lilly.

作者簡介(中文翻譯)

大衛·G·泰勒博士是位於維吉尼亞州西南部羅阿諾克學院的數學教授及學術事務副院長。他在黎巴嫩谷學院獲得計算機科學和數學的學士學位,並在維吉尼亞大學獲得博士學位。雖然他的研究生學校專注於研究無限維李代數,但他開始研究各種遊戲的數學,以便擁有更適合本科生的研究議程。與兩位羅阿諾克學院的學生希瑟·庫克和喬納森·馬里諾合作的研究成果出現在本書中!目前,他擁有超過100種不同的桌上遊戲,並喜歡在玩這些遊戲時使用概率來做決策。在空閒時間,他喜歡閱讀、烹飪、編程、玩桌上遊戲,以及與他六歲的狗莉莉共度時光。