Probability, Decisions and Games: A Gentle Introduction Using R
暫譯: 機率、決策與遊戲:使用 R 的溫和入門
Rodriguez, Abel, Mendes, Bruno
- 出版商: Wiley
- 出版日期: 2018-04-24
- 定價: $1,890
- 售價: 8.0 折 $1,512
- 語言: 英文
- 頁數: 240
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1119302609
- ISBN-13: 9781119302605
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相關分類:
R 語言、機率統計學 Probability-and-statistics
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相關翻譯:
概率、決策與博弈: 基於R語言介紹 (Probability, Decisions and Games: A Gentle Introduction Using R) (簡中版)
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商品描述
INTRODUCES THE FUNDAMENTALS OF PROBABILITY, STATISTICS, DECISION THEORY, AND GAME THEORY, AND FEATURES INTERESTING EXAMPLES OF GAMES OF CHANCE AND STRATEGY TO MOTIVATE AND ILLUSTRATE ABSTRACT MATHEMATICAL CONCEPTS
Covering both random and strategic games, Probability, Decisions and Games features a variety of gaming and gambling examples to build a better understanding of basic concepts of probability, statistics, decision theory, and game theory. The authors present fundamental concepts such as random variables, rational choice theory, mathematical expectation and variance, fair games, combinatorial calculus, conditional probability, Bayes Theorem, Bernoulli trials, zero-sum games and Nash equilibria, as well as their application in games such as Roulette, Craps, Lotto, Blackjack, Poker, Rock-Paper-Scissors, the Game of Chicken and Tic-Tac-Toe. Computer simulations, implemented using the popular R computing environment, are used to provide intuition on key concepts and verify complex calculations.
The book starts by introducing simple concepts that are carefully motivated by the same historical examples that drove their original development of the field of probability, and then applies those concepts to popular contemporary games. The first two chapters of Probability, Decisions and Games: A Gentle Introduction using R feature an introductory discussion of probability and rational choice theory in finite and discrete spaces that builds upon the simple games discussed in the famous correspondence between Blaise Pascal and Pierre de Fermat. Subsequent chapters utilize popular casino games such as Roulette and Blackjack to expand on these concepts illustrate modern applications of these methodologies. Finally, the book concludes with discussions on game theory using a number of strategic games. This book:
- Features introductory coverage of probability, statistics, decision theory and game theory, and has been class-tested at University of California, Santa Cruz for the past six years
- Illustrates basic concepts in probability through interesting and fun examples using a number of popular casino games: roulette, lotto, craps, blackjack, and poker
- Introduces key ideas in game theory using classic games such as Rock-Paper-Scissors, Chess, and Tic-Tac-Toe.
- Features computer simulations using R throughout in order to illustrate complex concepts and help readers verify complex calculations
- Contains exercises and approaches games and gambling at a level that is accessible for readers with minimal experience
- Adopts a unique approach by motivating complex concepts using first simple games and then moving on to more complex, well-known games that illustrate how these concepts work together
Probability, Decisions and Games: A Gentle Introduction using R is a unique and helpful textbook for undergraduate courses on statistical reasoning, introduction to probability, statistical literacy, and quantitative reasoning for students from a variety of disciplines.
ABEL RODR GUEZ, PhD, is Professor in the Department of Applied Mathematics and Statistics at the University of California, Santa Cruz (UCSC), CA, USA. The author of 40 journal articles, his research interests include Bayesian nonparametric methods, machine learning, spatial temporal models, network models, and extreme value theory.
BRUNO MENDES, PhD, is Lecturer in the Department of Applied Mathematics and Statistics at the University of California, Santa Cruz, CA, USA.
BRUNO MENDES, PhD, is Lecturer in the Department of Applied Mathematics and Statistics at the University of California, Santa Cruz, CA, USA.INTRODUCES THE FUNDAMENTALS OF PROBABILITY, STATISTICS, DECISION THEORY, AND GAME THEORY, AND FEATURES INTERESTING EXAMPLES OF GAMES OF CHANCE AND STRATEGY TO MOTIVATE AND ILLUSTRATE ABSTRACT MATHEMATICAL CONCEPTS Covering both random and strategic games, Probability, Decisions and Games features a variety of gaming and gambling examples to build a better understanding of basic concepts of probability, statistics, decision theory, and game theory. The authors present fundamental concepts such as random variables, rational choice theory, mathematical expectation and variance, fair games, combinatorial calculus, conditional probability, Bayes Theorem, Bernoulli trials, zero-sum games and Nash equilibria, as well as their application in games such as Roulette, Craps, Lotto, Blackjack, Poker, Rock-Paper-Scissors, the Game of Chicken and Tic-Tac-Toe. Computer simulations, implemented using the popular R computing environment, are used to provide intuition on key concepts and verify complex calculations. The book starts by introducing simple concepts that are carefully motivated by the same historical examples that drove their original development of the field of probability, and then applies those concepts to popular contemporary games. The first two chapters of Probability, Decisions and Games: A Gentle Introduction using R feature an introductory discussion of probability and rational choice theory in finite and discrete spaces that builds upon the simple games discussed in the famous correspondence between Blaise Pascal and Pierre de Fermat. Subsequent chapters utilize popular casino games such as Roulette and Blackjack to expand on these concepts illustrate modern applications of these methodologies. Finally, the book concludes with discussions on game theory using a number of strategic games. This book: - Features introductory coverage of probability, statistics, decision theory and game theory, and has been class-tested at University of California, Santa Cruz for the past six years - Illustrates basic concepts in probability through interesting and fun examples using a number of popular casino games: roulette, lotto, craps, blackjack, and poker -
商品描述(中文翻譯)
介紹機率、統計、決策理論和博弈論的基本原理,並提供有趣的機會遊戲和策略遊戲範例,以激發和說明抽象的數學概念。
《機率、決策與遊戲》涵蓋隨機遊戲和策略遊戲,提供各種遊戲和賭博的範例,以增進對機率、統計、決策理論和博弈論基本概念的理解。作者介紹了隨機變數、理性選擇理論、數學期望和變異數、公平遊戲、組合計算、條件機率、貝葉斯定理、伯努利試驗、零和遊戲和納什均衡等基本概念,以及它們在輪盤、擲骰子、樂透、二十一點、撲克、剪刀石頭布、雞遊戲和井字遊戲等遊戲中的應用。使用流行的 R 計算環境實現的電腦模擬被用來提供關鍵概念的直覺並驗證複雜的計算。
本書首先介紹簡單的概念,這些概念是由推動機率領域最初發展的歷史範例所精心激發的,然後將這些概念應用於當代流行的遊戲。《機率、決策與遊戲:使用 R 的溫和入門》的前兩章對有限和離散空間中的機率和理性選擇理論進行了介紹性討論,這些內容建立在著名的布萊斯·帕斯卡與皮埃爾·德·費馬之間的通信中討論的簡單遊戲之上。隨後的章節利用流行的賭場遊戲,如輪盤和二十一點,來擴展這些概念,並說明這些方法的現代應用。最後,本書以多個策略遊戲的博弈論討論作結。
本書的特點包括:
- 介紹機率、統計、決策理論和博弈論的基本內容,並在加州大學聖克魯斯分校進行了六年的課堂測試。
- 通過有趣和有趣的範例,使用多個流行的賭場遊戲(如輪盤、樂透、擲骰子、二十一點和撲克)來說明機率的基本概念。
- 使用經典遊戲(如剪刀石頭布、棋類和井字遊戲)介紹博弈論的關鍵思想。
- 在全書中使用 R 進行電腦模擬,以說明複雜概念並幫助讀者驗證複雜計算。
- 包含練習題,並以易於接觸的方式探討遊戲和賭博,適合經驗較少的讀者。
- 採用獨特的方法,通過先介紹簡單遊戲,再轉向更複雜的知名遊戲,來激發複雜概念的理解。
《機率、決策與遊戲:使用 R 的溫和入門》是一本獨特且有幫助的教科書,適用於各種學科的本科生課程,涵蓋統計推理、機率入門、統計素養和定量推理。
ABEL RODR GUEZ, PhD,是加州大學聖克魯斯分校應用數學與統計系的教授。他是 40 篇期刊文章的作者,研究興趣包括貝葉斯非參數方法、機器學習、時空模型、網絡模型和極值理論。
BRUNO MENDES, PhD,是加州大學聖克魯斯分校應用數學與統計系的講師。
作者簡介
ABEL RODRÍGUEZ, PHD, is Professor in the Department of Applied Mathematics and Statistics at the University of California, Santa Cruz (UCSC), CA, USA. The author of 40 journal articles, his research interests include Bayesian nonparametric methods, machine learning, spatial temporal models, network models, and extreme value theory.
BRUNO MENDES, PHD, is Lecturer in the Department of Applied Mathematics and Statistics at the University of California, Santa Cruz, CA, USA.
作者簡介(中文翻譯)
阿貝爾·羅德里格斯 (ABEL RODRÍGUEZ), 博士, 是美國加州聖克魯斯大學 (University of California, Santa Cruz, UCSC) 應用數學與統計系的教授。他是40篇期刊文章的作者,研究興趣包括貝葉斯非參數方法、機器學習、時空模型、網絡模型和極值理論。
布魯諾·門德斯 (BRUNO MENDES), 博士, 是美國加州聖克魯斯大學應用數學與統計系的講師。