Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4
暫譯: 沉浸式 3D 設計視覺化:使用 Autodesk Maya 和 Unreal Engine 4

Kumar, Abhishek

  • 出版商: Apress
  • 出版日期: 2020-12-16
  • 售價: $2,350
  • 貴賓價: 9.5$2,233
  • 語言: 英文
  • 頁數: 301
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1484265963
  • ISBN-13: 9781484265963
  • 相關分類: AutoCAD3D建模 3D-modelingUnreal
  • 海外代購書籍(需單獨結帳)

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商品描述

Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization.

You'll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene.

By the end of the book you'll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education.

What You Will Learn

  • Gain the fundamentals of immersive design visualization
  • Master design visualization with Autodesk Maya
  • Study interactive visualization with UE4
  • Create your immersive design portfolio

Who This Book Is For

Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.


商品描述(中文翻譯)

發現創建行業沉浸式設計視覺化所需的方法和技術。本書提出從零開始的行業導向設計視覺化方法。這包括創意和沉浸式技術的基本原理;建築視覺化的工具和技術;使用 Autodesk Maya 進行設計視覺化;PBR 整合;以及紋理、材質設計和整合到 UE4 中以實現沉浸式設計視覺化。

您將深入設計和視覺化的過程,從規劃到執行。您將從基礎開始,例如設計視覺化的介紹以及您將使用的軟體介紹。接下來,您將學習創建資產,例如虛擬世界和紋理,並將它們與 Unreal Engine 4 整合。最後,您將有一個畢業專案,讓您製作自己的沉浸式視覺化場景。

到本書結束時,您將能夠創建可用於遊戲開發、娛樂、建築、設計工程和數位教育等行業的資產。

您將學到的內容:
- 獲得沉浸式設計視覺化的基本知識
- 精通使用 Autodesk Maya 進行設計視覺化
- 研究使用 UE4 的互動視覺化
- 創建您的沉浸式設計作品集

本書適合對象:
來自動畫、視覺藝術和計算機圖形學領域的初學者至中級學習者,以及設計視覺化、遊戲技術和虛擬現實整合的學習者。

作者簡介

Dr. Abhishek Kumar is an assistant professor in the Department of Computer Science at the Institute of Science at Banaras Hindu University. He is an Apple Certified Associate, Adobe Education Trainer, and certified by Autodesk. He is actively involved in course development in animation and design engineering courses for various institutions and universities as they will be a future industry requirement. Dr. Kumar has published a number of research papers indexed in Scopus and Web of Science and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, and composition).

He holds eight patents in the field of computer science, design and IoT. Dr. Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of the Arts, the University of Edinburgh, and Wizcraft MIME and FXPHD, Australia.

He is passionate about the media and entertainment industry, and has directed two animation short films. Dr. Kumar has trained more than 50,000 students across the globe from 153 countries (top five: India, Germany, United States, Spain, and Australia). His alumni have worked on movies such as Ra-One, Krissh, Dhoom, Life of Pi, the Avengers series, the Iron Man series, GI Joe 3D, 300, Alvin and the Chipmunks, Prince of Persia, Titanic 3D, the Transformers series, Bahubali 1 and 2, London Has Fallen, Warcraft, Aquaman 3D, Alita, and more.


作者簡介(中文翻譯)

阿比謝克·庫馬博士是班納拉斯印度大學科學研究所計算機科學系的助理教授。他是蘋果認證助理、Adobe教育培訓師,並獲得Autodesk認證。他積極參與動畫和設計工程課程的課程開發,為各種機構和大學提供未來行業所需的課程。庫馬博士已發表多篇在Scopus和Web of Science索引的研究論文,涵蓋了各種數位科學領域的廣泛主題(圖像分析、視覺識別、圖形、數位攝影、動態圖形、3D動畫、視覺效果、編輯和合成)。

他在計算機科學、設計和物聯網領域擁有八項專利。庫馬博士已完成與動畫、計算機圖形、虛擬現實、立體視覺、電影製作、視覺效果和攝影相關的專業學習,學校包括諾里奇藝術大學、愛丁堡大學以及澳大利亞的Wizcraft MIME和FXPHD。

他對媒體和娛樂產業充滿熱情,並執導了兩部動畫短片。庫馬博士已在全球153個國家培訓超過50,000名學生(前五名國家:印度、德國、美國、西班牙和澳大利亞)。他的校友曾參與製作《Ra-One》、《Krissh》、《Dhoom》、《少年Pi的奇幻漂流》、《復仇者聯盟》系列、《鋼鐵人》系列、《特種部隊3D》、《300壯士:斯巴達的逆襲》、《小飛鼠阿文》、《波斯王子》、《泰坦尼克號3D》、《變形金剛》系列、《巴霍巴利1和2》、《倫敦陷落》、《魔獸世界》、《水行俠3D》、《阿麗塔》等電影。