Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4 (沉浸式3D設計視覺化:使用Autodesk Maya與Unreal Engine 4)

Kumar, Abhishek

  • 出版商: Apress
  • 出版日期: 2020-12-16
  • 售價: $2,330
  • 貴賓價: 9.5$2,214
  • 語言: 英文
  • 頁數: 301
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1484265963
  • ISBN-13: 9781484265963
  • 相關分類: AutoCAD3D建模 3D-modelingUnreal
  • 海外代購書籍(需單獨結帳)

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商品描述

Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization.

You'll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene.

By the end of the book you'll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education.

What You Will Learn

  • Gain the fundamentals of immersive design visualization
  • Master design visualization with Autodesk Maya
  • Study interactive visualization with UE4
  • Create your immersive design portfolio

Who This Book Is For

Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.


商品描述(中文翻譯)

本書介紹了創建行業專用設計視覺化所需的方法和技巧。從頭開始,本書提出了面向行業的設計視覺化方法,包括創意和沉浸式技術的基礎知識;建築視覺化的工具和技術;使用Autodesk Maya進行設計視覺化;PBR整合;以及沉浸式設計視覺化中的紋理、材質設計和與UE4的整合。

您將深入探索從規劃到執行的設計和視覺化過程。您將從基礎知識開始,包括設計視覺化的介紹以及您將使用的軟件。接下來,您將學習創建虛擬世界和紋理等資產,並將其與Unreal Engine 4整合。最後,您將有一個專題項目,可以創建自己的沉浸式視覺化場景。

通過閱讀本書,您將能夠創建適用於遊戲開發、娛樂、建築、設計工程和數字教育等行業的資產。

本書的學習重點包括:
- 掌握沉浸式設計視覺化的基礎知識
- 精通使用Autodesk Maya進行設計視覺化
- 學習使用UE4進行互動視覺化
- 創建您自己的沉浸式設計作品集

本書適合動畫、視覺藝術和電腦圖形領域的初級到中級學習者,以及設計視覺化、遊戲技術和虛擬現實整合等領域的學習者。

作者簡介

Dr. Abhishek Kumar is an assistant professor in the Department of Computer Science at the Institute of Science at Banaras Hindu University. He is an Apple Certified Associate, Adobe Education Trainer, and certified by Autodesk. He is actively involved in course development in animation and design engineering courses for various institutions and universities as they will be a future industry requirement. Dr. Kumar has published a number of research papers indexed in Scopus and Web of Science and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, and composition).

He holds eight patents in the field of computer science, design and IoT. Dr. Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of the Arts, the University of Edinburgh, and Wizcraft MIME and FXPHD, Australia.

He is passionate about the media and entertainment industry, and has directed two animation short films. Dr. Kumar has trained more than 50,000 students across the globe from 153 countries (top five: India, Germany, United States, Spain, and Australia). His alumni have worked on movies such as Ra-One, Krissh, Dhoom, Life of Pi, the Avengers series, the Iron Man series, GI Joe 3D, 300, Alvin and the Chipmunks, Prince of Persia, Titanic 3D, the Transformers series, Bahubali 1 and 2, London Has Fallen, Warcraft, Aquaman 3D, Alita, and more.


作者簡介(中文翻譯)

Dr. Abhishek Kumar 是印度班納拉斯印度大學科學學院計算機科學系的助理教授。他是蘋果認證合作夥伴、Adobe教育訓練師,並獲得Autodesk認證。他積極參與動畫和設計工程課程的開發,以滿足未來行業的需求。Kumar博士在Scopus和Web of Science索引中發表了多篇研究論文,涵蓋了各種數字科學領域的主題(圖像分析、視覺識別、圖形設計、數字攝影、動態圖形、3D動畫、視覺效果、編輯和合成)。

他在計算機科學、設計和物聯網領域擁有八項專利。Kumar博士在諾里奇藝術大學、愛丁堡大學以及澳大利亞的Wizcraft MIME和FXPHD完成了與動畫、電腦圖形學、虛擬現實、立體影像、電影製作、視覺效果和攝影相關的專業學習。

他對媒體和娛樂行業充滿熱情,並執導了兩部動畫短片。Kumar博士已經培訓了來自153個國家(前五名:印度、德國、美國、西班牙和澳大利亞)的超過50,000名學生。他的校友曾參與電影製作,包括《Ra-One》、《Krissh》、《Dhoom》、《少年派的奇幻漂流》、《復仇者聯盟系列》、《鋼鐵人系列》、《GI Joe 3D》、《300壯士:斯巴達的逆襲》、《阿爾瓦和松鼠》、《波斯王子》、《鐵達尼號3D》、《變形金剛系列》、《巴霍巴利王》1和2、《倫敦陷落》、《魔獸世界》、《海王3D》、《阿麗塔》等等。