Serious Games and Edutainment Applications
暫譯: 嚴肅遊戲與教育娛樂應用程式
Minhua Ma
- 出版商: Springer
- 出版日期: 2014-03-02
- 售價: $3,860
- 貴賓價: 9.5 折 $3,667
- 語言: 英文
- 頁數: 520
- 裝訂: Paperback
- ISBN: 1447158113
- ISBN-13: 9781447158110
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商品描述
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain.
Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes.
商品描述(中文翻譯)
最近,嚴肅遊戲作為視頻遊戲的一個分支以及教育的一個有前景的領域重新出現,這引入了為了嚴肅目的而設計的遊戲概念,這些目的不僅僅是純粹的娛樂。到目前為止,嚴肅遊戲的主要應用包括教育和培訓、工程、醫療和健康護理、軍事應用、城市規劃、生產、危機應對等。若與傳統的培訓和教育方法結合使用,嚴肅遊戲可以在幾乎每個應用領域提供更強大的知識轉移手段。
《Serious Games and Edutainment Applications》提供了對於教育環境中遊戲技術的發展和應用的深刻介紹。它包括前沿的學術研究和行業更新,將告知讀者該領域的當前和未來進展。本書適合對使用遊戲進行教育感興趣的研究人員和教育工作者,以及需要深入了解將視頻遊戲技術應用於教育環境中所涉及問題的遊戲專業人士。它同樣適用於考慮或參與為教育或培訓目的開發嚴肅遊戲的程式設計師、遊戲藝術家和管理人員。