Multimedia Engineering: A Practical Guide for Internet Implementation
暫譯: 多媒體工程:網路實作的實用指南
A. C. M. Fong, S. C. Hui, Guanyue Hong, Bernard Fong
- 出版商: Wiley
- 出版日期: 2006-07-01
- 定價: $2,800
- 售價: 1.4 折 $399
- 語言: 英文
- 頁數: 286
- 裝訂: Hardcover
- ISBN: 0470030194
- ISBN-13: 9780470030196
-
相關分類:
Computer-networks
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商品描述
Description
Multimedia technologies and the internet are increasingly intrinsic to our daily lives, and into the future will continue to transform the way we live. Multimedia Engineering describes the latest advances in this technology applied to the Internet and WWW. It immerses the reader into the development of many practical internet/ multimedia systems, offering an insight into a range of engineering problems and solutions. It provides a broad coverage of internet/WWW and multimedia processing, as well as transmission and practical applications.
- Provides an overview of state-of-the-art technologies
- Addresses commerical, industrial and educational applications and security and privacy issues.
- Offers a detailed background into how the internet has been used to support multimedia communications
- Assumes a practical and descriptive problem-solving approach, featuring many worked-through examples
- Written by widely published authors with years of research in the field
Multimedia Engineering will appeal to graduate and senior undergraduate students in electrical and electronic engineering, industrial, systems & computer engineering. It will also be of interest to electrical, computer and systems engineers and web developers interested in, or already engaged in, this emerging field.
Table of Contents
Chapter 1. The Dawn of a New Age ¾ The Information Age.1. The Information Age and this Book.
2. The internet, World Wide Web and Multimedia.
2.1 The Internet.
2.2 The World Wide Web.
2.3 Multimedia.
3. Organization
Chapter 3. The Internet As An Information Repository.
1. Introduction
2. Current Status, Promises and Challenges.
3. Search Engines
3.1 Indexing 13
3.2 Retrieval
3.3 Meta Search Engines
3.4 Non-Technical Limitations of Search Engine
4. Personalized Monitoring Services
Current Web Monitoring Systems
4.2 An Alternative Web Monitoring Model
4.3 The Web Information Monitoring System (WIM)
5. Storage and Retrieval of Visual Data.
5.1 Images
5.2 Videos
6. Case Study: Discovery/Monitoring of Web Publications.
6.1 Discovery of Web Scientific Publications
6.2 Monitoring of Scientific Publications
7. Further Advancements.
7.1 Semantic Web
7.2 Human-Centric Query Processing
7.3 Intelligent Agents
Chapter 3. The Internet As A Communications Medium.
1. Introduction
2. Internet Communication Protocols
2.1 Transmission Control Protocol (TCP)
2.2 User Datagram Protocol (UDP)
2.3 Real-time Transport Protocol (RTP)
2.4 Hypertext Transport Protocol (HTTP)
2.5 Real-Time Streaming Protocol (RTSP)
2.6 Illustration
3. Electronic Mail
3.1 Email Protocols
3.2 Email Systems
4 Online Presence Notification and Instant Messaging.
4.1 Current Online Presence Notification Approaches
4.2 Instant Messaging Systems
4.3 The Online Presence Notification Protocol
4.4 Online Presence Notification System
5. Internet Telephony.
5.1 Overview of an Internet Telephony System
5.2 Using Java for Platform Independence
5.3 Internet Java Phone
5.4 Performance Comparison
6. Video Data Transmission.
6.1 Video Streaming
6.2 Quality of Service Issues
6.3 Application-layer QoS Control
6.4 Adaptive Transmission and Recovery Mechanism
7.; Desktop Videoconferencing
7.1 The ITU H.3xx Standards
7.2 Session Initiation Protocol (SIP)
8. Unified Messaging.
8.1 Personal Communicator
8.2 Real-Time Communication Services
Chapter 4. Internet Security.
1. Introduction
2. Internet Security ¾ An Overview
2.1 Web Server Related Security
2.2 Software Security
3 Practical Approaches.
3.1 Access Security
3.2 Transfer Security
3.3 Cryptography
3.4 Commercial Solutions
4 Security for Java ¾ An Internet Java Phone Example.
4.1 Java Security Architecture
4.2 Applet Security Restrictions
4.3 Overcoming Security Restrictions
5 Biometrics for Identity Authentication Multi-view Facial Analysis.
5.1 The Need for an Effective Distance Measure
5.2 The Significance-Based Multi-View Hausdorff Distance
5.3 An Experimental System
5.4 System Performance
Chapter 5. Internet Privacy.
1. Introduction
2 Web Content Filtering Methods and Tools A Survey
2.1 Current Methods
2.2 Current Systems Performance Analysis
3 An Effective Web Content Filtering System
3.1 Analysis of the Target Web Pages
3.2 System Implementation
3.3 Performance Analysis
Chapter 6. Commercial And Industrial Applications.
1. Introduction
2. Virtual Electronic Trading For B2b E-Commerce.
2.1 Survey of b2b E-commerce Systems
2.2 The VET system
3. Web-based Customer Technical Support
3.1 Customer Service Database
3.2 Data mining for Machine Fault Diagnosis
3.3 Machine Fault Diagnosis over the WWW
3.4 Performance Evaluation
4. Knowledge Discovery for Managerial Decisions
4.1 Seven-Step Process for Knowledge Discovery
4.2 Establish Mining Goals
4.3 Select Data
4.4 Preprocess Data
4.5 Transform Data
4.6 Store Data
4.7 Mine Data
4.8 Evaluate Mining Results
5. Web-based Intelligent Surveillance System
5.1 Design Objectives and Related Systems
5.2 System Overview and Major Components
5.3 Monitoring Process
5.4 Technical Challenges and Solutions
Chapter 7. (by G. Y. Hong) Implementing and Delivering Internet and Multimedia Projects.
1. Introduction
2. Process Modeling and Lifecycle
2.1 Waterfall Model
2.2 Spiral Model
2.3 Prototyping Model
2.4 Incremental and Iterative Development
3. Project Planning and Management
3.1 Identify Your Business Objectives and Target Audience
3.2 Analyse the Requirements and Build Domain Knowledge
3.3 Document Your Project Plan
3.4 Build the Development Team
3.5 Review Your Current Standards and Procedures
3.6 Identify Project Sponsors and Business Partners
3.7 Adopt Just-in-Time Training Approach
3.8 Track the Progress
3.9 Sales and Marketing
4. Design, Implementation and Testing.
4.1 Designing User Interface
4.2 Designing the Database
4.3 Getting User Feedback
4.4 Security
4.5 Reliability Growth Testing
4.6 Enabling Tools and Technologies
5. Measurements
5.1 Identifying Metrics: Goal Question Measurement (GQM) Approach
5.2 Software Metrics
5.3 Continuous Improvement
6. Conclusion
Chapter 8. (by B. Fong) From E-Commerce to M-Commerce.
1. Electronic Commerce.
2. Going Mobile
3. Marketing and Mobility.
4. Providing Reliable M-commerce Service is Challenging.
4.1 Security
4.2 Reliability
4.3 Effects of Rain
4.4 Modulation Schemes
5 Chapter Summary.
Appendix A.
Popular Colour Models.
Appendix B.
Glossary.
Index.
商品描述(中文翻譯)
**描述**
多媒體技術和互聯網在我們的日常生活中越來越不可或缺,未來將繼續改變我們的生活方式。《多媒體工程》描述了這項技術在互聯網和全球資訊網(WWW)上的最新進展。它讓讀者沉浸於許多實用的互聯網/多媒體系統的開發中,提供了一系列工程問題和解決方案的見解。它廣泛涵蓋了互聯網/WWW和多媒體處理,以及傳輸和實際應用。
- 提供最先進技術的概述
- 涉及商業、工業和教育應用以及安全和隱私問題
- 提供有關互聯網如何支持多媒體通信的詳細背景
- 假設一種實用和描述性的問題解決方法,包含許多詳細的範例
- 由在該領域有多年研究經驗的廣泛發表的作者撰寫
《多媒體工程》將吸引電機和電子工程、工業、系統及計算機工程的研究生和高年級本科生。它也將引起對這一新興領域感興趣或已經參與的電機、計算機和系統工程師及網頁開發者的關注。
**目錄**
第1章 新時代的曙光 - 資訊時代
1. 資訊時代與本書
2. 互聯網、全球資訊網和多媒體
2.1 互聯網
2.2 全球資訊網
2.3 多媒體
3. 組織
第3章 互聯網作為資訊庫
1. 介紹
2. 當前狀況、承諾和挑戰
3. 搜尋引擎
3.1 索引
3.2 檢索
3.3 元搜尋引擎
3.4 搜尋引擎的非技術性限制
4. 個性化監控服務
當前的網頁監控系統
4.2 替代的網頁監控模型
4.3 網頁資訊監控系統(WIM)
5. 視覺數據的存儲和檢索
5.1 圖像
5.2 視頻
6. 案例研究:網頁出版物的發現/監控
6.1 網頁科學出版物的發現
6.2 科學出版物的監控
7. 進一步的進展
7.1 語義網
7.2 以人為中心的查詢處理
7.3 智能代理
第3章 互聯網作為通信媒介
1. 介紹
2. 互聯網通信協議
2.1 傳輸控制協議(TCP)
2.2 用戶數據報協議(UDP)
2.3 實時傳輸協議(RTP)
2.4 超文本傳輸協議(HTTP)
2.5 實時流媒體協議(RTSP)
2.6 插圖
3. 電子郵件
3.1 郵件協議
3.2 郵件系統
4. 在線存在通知和即時消息
4.1 當前的在線存在通知方法
4.2 即時消息系統
4.3 在線存在通知協議
4.4 在線存在通知系統
5. 互聯網電話
5.1 互聯網電話系統概述
5.2 使用Java實現平台獨立性
5.3 互聯網Java電話
5.4 性能比較
6. 視頻數據傳輸
6.1 視頻串流
6.2 服務質量問題
6.3 應用層QoS控制
6.4 自適應傳輸和恢復機制
7. 桌面視頻會議
7.1 ITU H.3xx標準
7.2 會話發起協議(SIP)
8. 統一消息
8.1 個人通訊器
8.2 實時通信服務
第4章 互聯網安全
1. 介紹
2. 互聯網安全 - 概述
2.1 網頁伺服器相關安全
2.2 軟體安全
3. 實用方法
3.1 存取安全
3.2 傳輸安全
3.3 密碼學
3.4 商業解決方案
4. Java的安全性 - 一個互聯網Java電話的例子
4.1 Java安全架構
4.2 Applet安全限制
4.3 克服安全限制
5. 身份驗證的生物識別技術 - 多視角面部分析
5.1 有效距離度量的需求
5.2 基於意義的多視角Hausdorff距離
5.3 實驗系統
5.4 系統性能
第5章 互聯網隱私
1. 介紹
2. 網頁內容過濾方法和工具調查
2.1 當前方法
2.2 當前系統性能分析
3. 一個有效的網頁內容過濾系統
3.1 目標網頁的分析
3.2 系統實施
3.3 性能分析
第6章 商業和工業應用
1. 介紹
2. B2B電子商務的虛擬電子交易
2.1 B2B電子商務系統調查
2.2 VET系統
3. 基於網頁的客戶技術支持
3.1 客戶服務數據庫
3.2 機器故障診斷的數據挖掘
3.3 通過WWW進行機器故障診斷
3.4 性能評估
4. 管理決策的知識發現
4.1 知識發現的七步驟
4.2 確立挖掘目標
4.3 選擇數據
4.4 數據預處理
4.5 數據轉換
4.6 數據存儲
4.7 數據挖掘
4.8 評估挖掘結果
5. 基於網頁的智能監控系統
5.1 設計目標和相關系統
5.2 系統概述和主要組件
5.3 監控過程
5.4 技術挑戰和解決方案
第7章 (G. Y. Hong著)實施和交付互聯網和多媒體項目
1. 介紹
2. 流程建模和生命週期
2.1 瀑布模型
2.2 螺旋模型
2.3 原型模型
2.4 漸進式和迭代開發
3. 項目規劃和管理
3.1 確定業務目標和目標受眾
3.2 分析需求並建立領域知識
3.3 文件化項目計劃
3.4 建立開發團隊
3.5 審查當前標準和程序
3.6 確定項目贊助商和商業夥伴
3.7 採用即時培訓方法
3.8 追蹤進度
3.9 銷售和市場營銷
4. 設計、實施和測試
4.1 設計用戶界面
4.2 設計數據庫
4.3 獲取用戶反饋
4.4 安全性
4.5 可靠性增長測試
4.6 啟用工具和技術
5. 測量
5.1 確定指標:目標問題測量(GQM)方法
5.2 軟體指標
5.3 持續改進
6. 結論
第8章 (B. Fong著)從電子商務到移動商務
1. 電子商務
2. 移動化
3. 行銷與移動性
4. 提供可靠的移動商務服務是具有挑戰性的
4.1 安全性
4.2 可靠性
4.3 雨水的影響
4.4 調變方案
5. 章節摘要
附錄A
流行的顏色模型
附錄B
術語表
索引