Digital Lighting and Rendering, 2/e (Paperback)
暫譯: 數位照明與渲染(第二版)

Jeremy Birn

  • 出版商: New Riders
  • 出版日期: 2006-05-07
  • 售價: $2,560
  • 貴賓價: 9.5$2,432
  • 語言: 英文
  • 頁數: 432
  • 裝訂: Paperback
  • ISBN: 0321316312
  • ISBN-13: 9780321316318
  • 已過版

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商品描述

Description

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application
  • Convincingly composite 3D models into real-world environments
  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
  • Design realistic materials and paint detailed texture maps
  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
  • Render in multiple passes for greater efficiency and creative control
  • Understand production pipelines at visual effects and animation studios
  • Develop your lighting reel to get a job in the industry

 

Features

The industry standard for digital lighting and rendering - updated and expanded!

  • Thoroughly updated guide covers new techniques and emerging technologies in 3D graphics production, including polynomial texture mapping, HDRI, and more.
  • Software-agnostic focus teaches essential skills and concepts that can be applied in any 3D rendering package.
  • Jeremy Birn is an animation and production pro who spent the past two years working on 'The Incredibles' for Pixar.


 

商品描述(中文翻譯)

**描述**

在3D軟體中創造完美的渲染意味著要掌握所有細節。無論您使用什麼軟體,創造逼真的照明、陰影和紋理的成功都取決於您的專業照明和渲染技術。在這本插圖豐富的新版本中,皮克斯的Jeremy Birn將向您展示如何:

- 精通好萊塢照明技術,以在任何3D應用程式中產生專業結果
- 令人信服地將3D模型合成到現實世界環境中
- 應用先進的渲染技術,使用次表面散射、全局照明、焦散、遮蔽和高動態範圍影像
- 設計逼真的材料並繪製詳細的紋理圖
- 模擬現實生活中的相機特性,如光圈、曝光時間、景深和自然色溫,以實現照片真實感的渲染
- 進行多次渲染以提高效率和創意控制
- 理解視覺特效和動畫工作室的製作流程
- 發展您的照明作品集,以便在行業中找到工作

**特點**

數位照明和渲染的行業標準 - 更新和擴展!

- 徹底更新的指南涵蓋了3D圖形製作中的新技術和新興技術,包括多項式紋理映射、HDRI等。
- 軟體無關的重點教授可以應用於任何3D渲染包的基本技能和概念。
- Jeremy Birn是一位動畫和製作專家,過去兩年在皮克斯為《超人特攻隊》工作。