Fundamentals of Game Design (Paperback)
暫譯: 遊戲設計基礎 (平裝本)
Ernest Adams, Andrew Rollings
- 出版商: Prentice Hall
- 出版日期: 2006-09-23
- 售價: $931
- 語言: 英文
- 頁數: 600
- 裝訂: Paperback
- ISBN: 0131687476
- ISBN-13: 9780131687479
-
相關分類:
遊戲設計 Game-design
已過版
買這商品的人也買了...
-
$650$514 -
$1,176Computer Organization and Design: The Hardware/Software Interface, 3/e(IE) (美國版ISBN:1558606041)
-
$880$695 -
$480$379 -
$780$741 -
$2,220$2,109 -
$2,050$1,948 -
$1,960Game Programming Gems 6
-
$550$435 -
$1,930$1,834 -
$750$593 -
$880$695 -
$990$891 -
$600$480 -
$2,730$2,594 -
$1,180$932 -
$420$357 -
$680$530 -
$490$417 -
$590$502 -
$480$374 -
$680$578 -
$180$142 -
$1,240$1,178 -
$720$612
相關主題
商品描述
Description
For courses in Fundamentals of Game Design for all video game developers and designers
With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres individually.
Table of Contents
Preface
Part One: The Elements of Game Design
1: Games and Videogames
2: The Design Process
3: Game Concepts
4: Game Worlds
5: Creative and Constructive Play
6: Character Development
7: Storytelling and Narrative
8: Creating the User Experience
9: Gameplay
10: The Internal Economy of Games
11: Game Balancing
12: General Principles of Level Design
Part Two: The Genres of Games
13: Action Games
14: Strategy Games
15: Role-Playing Games
16: Sports Games
17: Vehicle Simulations
18: Construction and Management Simulations
19: Adventure Games
20: Artificial Life, Puzzle Games, and Other Genres
21: Online Games
22: The Future of Gaming
Appendix A: Sample Design Documents
Glossary
References
商品描述(中文翻譯)
**描述**
針對所有視頻遊戲開發者和設計師的遊戲設計基礎課程
本書專注於商業娛樂市場的設計,教授遊戲設計的原則和實踐,並逐一涵蓋每個主要的遊戲類型。
**目錄**
前言
第一部分:遊戲設計的元素
1:遊戲與視頻遊戲
2:設計過程
3:遊戲概念
4:遊戲世界
5:創意與建設性遊玩
6:角色發展
7:敘事與故事講述
8:創造用戶體驗
9:遊戲玩法
10:遊戲的內部經濟
11:遊戲平衡
12:關卡設計的一般原則
第二部分:遊戲的類型
13:動作遊戲
14:策略遊戲
15:角色扮演遊戲
16:體育遊戲
17:載具模擬
18:建設與管理模擬
19:冒險遊戲
20:人工生命、益智遊戲及其他類型
21:線上遊戲
22:遊戲的未來
附錄A:範例設計文件
詞彙表
參考文獻