Level Design for Games: Creating Compelling Game Experiences
暫譯: 遊戲關卡設計:創造引人入勝的遊戲體驗
Phil Co
- 出版商: New Riders
- 出版日期: 2006-02-18
- 售價: $2,220
- 貴賓價: 9.5 折 $2,109
- 語言: 英文
- 頁數: 352
- 裝訂: Paperback
- ISBN: 0321375971
- ISBN-13: 9780321375971
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相關主題
商品描述
Description:
Whether you’re a game developer or simply an avid player, you know that at the heart of any great computer game are expertly designed levels—the locales, stages, and missions that define game play and action. This easy, accessible guide shows you how to create them. By delivering the instruction in gaming terms—providing simple, concrete goals and then letting you explore the possibilities—author and master game developer Phil Co makes level creation easy. Manageable assignments with step-by-step instructions, loads of graphics, and sample games with stories and features let you learn as you build—until by the end of the book you’ve created a detailed final level. Whether you’re a student pursuing a career in game development, a game developer seeking a comprehensive reference, or simply an avid player eager to start creating your own levels using the editors that come with many of today’s games, you’ll find everything you need to create every element of a level—from geometry to textures, maps, export features, and objects.
商品描述(中文翻譯)
描述:
無論您是遊戲開發者還是熱愛遊戲的玩家,您都知道任何優秀電腦遊戲的核心在於精心設計的關卡——定義遊戲玩法和動作的地點、階段和任務。本書提供了一本簡單易懂的指南,教您如何創建這些關卡。作者兼資深遊戲開發者 Phil Co 以遊戲術語提供指導——設定簡單具體的目標,然後讓您探索可能性,使關卡創建變得輕鬆。書中包含可管理的任務、逐步指導、豐富的圖形以及帶有故事和特徵的範例遊戲,讓您在構建的過程中學習——直到您在書的最後創建出一個詳細的最終關卡。無論您是追求遊戲開發職業的學生、尋求全面參考的遊戲開發者,還是渴望使用當今許多遊戲附帶的編輯器開始創建自己關卡的熱愛玩家,您都會找到創建關卡每個元素所需的一切——從幾何形狀到材質、地圖、匯出功能和物件。