Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games
暫譯: 探索遊戲機制:創造有趣且引人入勝的遊戲原則與技術
Dhule, Maithili
- 出版商: Apress
- 出版日期: 2022-12-24
- 售價: $1,520
- 貴賓價: 9.5 折 $1,444
- 語言: 英文
- 頁數: 193
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1484288726
- ISBN-13: 9781484288726
海外代購書籍(需單獨結帳)
商品描述
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.
Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the game's end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful.
What You Will Learn
- Discover the key elements that make gameplay immersive and entertaining
- Develop players and NPCs through customization and levelling up
- Gain insight into the tried-and-tested concepts behind modern-day games
Who Is This Book ForGame development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful.
商品描述(中文翻譯)
學習簡單卻強大的現代技術,這些技術應用於各種遊戲類型,包括休閒與益智、策略與模擬、動作冒險以及角色扮演。這本書是您設計有趣且引人入勝的遊戲機制的口袋指南。
《探索遊戲機制》是與遊戲玩法機制相關的概念的豐富寶庫,您可以利用這些概念創造出有趣且值得遊玩的遊戲。深入了解改善玩家體驗的關鍵遊戲元素,例如實施遊戲內教學、控制基於玩家選擇的遊戲流程,以及通過敘事構建遊戲故事。了解如何通過創建任務、使命和目標來確立遊戲的最終目標,讓玩家朝著這個目標努力。探索創建沉浸式遊戲世界、生成更好的 NPC 和敵人,以及控制遊戲內經濟的關鍵理念。最後,發現使已建立的行業遊戲如此成功的獨特機制。
您將學到的內容
- 發現使遊戲玩法沉浸且娛樂的關鍵元素
- 通過自訂和升級來發展玩家和 NPC
- 獲得對現代遊戲背後經過驗證的概念的深入了解
這本書適合誰
對遊戲開發感興趣但對遊戲機制知識淺薄的人將會發現這些內容既具資訊性又有用。
作者簡介
作者簡介(中文翻譯)
**Maithili Dhul**是一位工程師,選擇成為作家,內心則是一位有抱負的遊戲開發者。她是《Beginning Game Development with Godot》的作者,這是一本針對初學者的指南,教導如何從零開始創建和發佈2D平台遊戲。在一位朋友介紹她進入遊戲創作的藝術後,這很快成為了她的熱情之一。她在空閒時間常常創作像素藝術,或沉浸在她最喜愛的遊戲中。她也喜歡嘗試新的餐廳、素描肖像、寫詩,以及在聽著好音樂播放列表的同時去跑步。