Mastering IOS Game Development Paperback – January 1, 2016
Miguel DeQuadros
- 出版商: Packt Publishing
- 出版日期: 2015-12-24
- 售價: $1,970
- 貴賓價: 9.5 折 $1,872
- 語言: 英文
- 頁數: 228
- 裝訂: Paperback
- ISBN: 1783554355
- ISBN-13: 9781783554355
-
相關分類:
Apple Developer
海外代購書籍(需單獨結帳)
相關主題
商品描述
Master the advanced concepts of game development for iOS to build impressive games
About This Book
- Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions
- Learn how to multi-task and improve performance optimization in your game playing experience
- The author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controls
Who This Book Is For
This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful.
What You Will Learn
- Blast off and start developing fun games
- Optimize the assets for the best performance in the game app
- Master player movement using touch controls as well as discuss motion controls
- Perform bug Squashing by testing and debugging
- Design interesting various characters and enemies for your game
- Test your game on both, the simulator on the computer and on real devices
- Tweak and fine tune the code and graphics before the release of your app
- Uncover some awesome new gameplay by adding in multiplayer elements, to get more people playing together
In Detail
iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation.
Become a master in iOS game development through this fast and fun guide!
In the beginning, we'll tell you everything you need to plan and design your game. You'll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we'll show you how to update your game with different features, then port the update to the App Store.
商品描述(中文翻譯)
掌握 iOS 遊戲開發的進階概念,打造令人印象深刻的遊戲
關於本書
- 通過本書的深入實作指導,創建一個完整的遊戲,運用進階技術
- 學習如何多任務處理並改善遊戲的性能優化
- 作者 Miguel 擁有 11 年的 iOS 遊戲開發經驗,使用 Xcode 並已在 Apple App Store 發布超過 10 款遊戲,精通觸控控制的玩家移動,並討論動作控制
本書適合誰
本書適合已經創建過 iOS 遊戲並希望提升技能的讀者。具備合理的知識水平以及對核心元素和應用的理解將會有所幫助。
你將學到什麼
- 開始開發有趣的遊戲
- 優化資源以獲得最佳的遊戲應用性能
- 精通使用觸控控制的玩家移動,並討論動作控制
- 通過測試和除錯來修復錯誤
- 設計有趣的各種角色和敵人
- 在電腦模擬器和真實設備上測試你的遊戲
- 在應用發布前調整和微調代碼及圖形
- 通過添加多人遊玩元素,發掘一些令人驚嘆的新遊戲玩法,讓更多人一起遊玩
詳細內容
iOS 是蘋果公司製造的手機和平板電腦的操作系統。移動遊戲是增長最快的產業之一,與 iOS 的兼容性現在已成為遊戲開發者的常態。SpriteKit 是蘋果的原生 SDK 的一部分,使開發者能夠輕鬆進入遊戲開發,而不需承擔不必要的開銷和漫長的學習過程。SpriteKit 還提供其他對遊戲有用的功能,包括基本的音效播放支持和物理模擬。此外,Xcode 提供對 SpriteKit 的內建支持,讓你可以直接在 Xcode 中創建複雜的特效和紋理圖集。這種框架和工具的組合使 SpriteKit 成為需要類似動畫的遊戲和其他應用的良好選擇。
通過這本快速且有趣的指南,成為 iOS 遊戲開發的高手!
一開始,我們將告訴你計劃和設計遊戲所需的一切。然後,你將通過使用 Xcode 的各種內建技術,按照逐步指導開始開發你的遊戲。接下來,我們將討論如何將遊戲部署到 iOS App Store,以及如何將其貨幣化以獲得更多收入。你還將學習改善遊戲體驗的進階技術,包括更好的多任務處理、性能優化、電池管理等。最後,我們將展示如何為你的遊戲更新不同的功能,然後將更新移植到 App Store。