Visual Computing for Cultural Heritage
暫譯: 文化遺產的視覺計算

Liarokapis, Fotis, Voulodimos, Athanasios, Doulamis, Nikolaos

  • 出版商: Springer
  • 出版日期: 2021-04-08
  • 售價: $7,870
  • 貴賓價: 9.5$7,477
  • 語言: 英文
  • 頁數: 444
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 303037193X
  • ISBN-13: 9783030371937
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets.

Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling.

Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more.

The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.


商品描述(中文翻譯)

這本書提供了有關數位文化遺產的最新技術見解,涵蓋了計算機圖形學、影像處理、計算機視覺、視覺化與重建、虛擬與擴增實境以及嚴肅遊戲等領域。它旨在探討文化遺產的數位化與保存的新興方法,無論是有形的還是無形的方面。

近年來,數位文化遺產研究的進展相當豐富,涵蓋了各種主題,從視覺數據獲取、預處理、分類、分析與合成、3D建模與重建、語義與符號表示、元數據描述、資料庫與檔案管理,到通過先進的計算機圖形學、互動虛擬與擴增環境、嚴肅遊戲和數位敘事提供的新型互動與個性化展示、視覺化和沉浸式體驗。

本書涵蓋了與有形(書籍、影像、畫作、手稿、制服、地圖、文物、考古遺址、紀念碑)和無形(例如舞蹈和表演藝術、民俗、戲劇表演)文化遺產的保存、文檔、保護和推廣相關的視覺計算不同方面,包括文化遺產資產的渲染與程序建模、舊文件中的關鍵字檢索、無人機測繪與空中攝影測量、水下錄製與重建、遊戲化、訪客參與、動畫敘事、舞蹈模式分析等。

本書匯集了來自計算機、工程、考古學和藝術領域的研究人員,旨在強調這些社群之間交叉授粉與合作的潛力。