Ray Tracing: A Tool for All
暫譯: 光線追蹤:人人皆可使用的工具

Peddie, Jon

  • 出版商: Springer
  • 出版日期: 2019-08-22
  • 定價: $1,750
  • 售價: 8.0$1,400
  • 語言: 英文
  • 頁數: 358
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 3030174891
  • ISBN-13: 9783030174897
  • 立即出貨 (庫存=1)

相關主題

商品描述

 

This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist.

It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building -- from pitch to prototype to marketing.

Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer's time, and backend compositing time are saved while producing more accurate representations with 3D models that move.

Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer's lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner.

It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about.

It will enrich the readers' understanding of what a difference an accurate high-fidelity image can make to the viewer -- our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation.

 

Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today's fast world.

 

 

 

商品描述(中文翻譯)

這是第一本為任何想要了解光線追蹤的好處和機會,以及一些挑戰的讀者提供全面概述的書籍,無需學習如何編程或成為光學科學家。

它揭示了光線追蹤的奧秘,並強調在電影、產品或建築的開發過程中使用光線追蹤的必要性和好處——從提案到原型再到市場推廣。

《光線追蹤與渲染》澄清了傳統的偽渲染與物理正確的照片真實光線追蹤渲染之間的區別,並解釋了如何在生成更準確的3D模型表示時節省程序員的時間和後端合成時間。

作者常常將光線追蹤視為一個深奧的主題,將其從程序員的隱秘領域中帶出,展示了從概念到建設和銷售的所有層級用戶如何受益,而無需強迫自己成為實踐者。

本書同時探討了該主題的理論和實踐方面,並提供了對所有主要光線追蹤程序的見解,以及它們是如何產生的。

它將豐富讀者對高保真準確圖像對觀眾所帶來的差異的理解——我們的眼睛對缺陷和扭曲極其敏感,並且我們會迅速忽視看起來虛假或不真實的事物。潛在用戶或客戶的這種忽視可能會對供應商、製作人或開發者造成災難。如果它看起來真實,它就會銷售,即使它是一個幻想動畫。

光線追蹤現在已經觸手可及,對每個製作人和市場推廣者來說,價格也在可承受範圍內,並且生產時間滿足當今快速世界的需求。

作者簡介

Jon Peddie is a pioneer of the graphics industry and lectures around the world on topics pertaining to graphics technology, augmented reality and the emerging trends in digital media technology. Recently named one of the most influential analysts who regularly advises investors in the GLG network, he is frequently quoted in trade and business publications, was the former president of Siggraph Pioneers, and he is also the author of several books including The History of Visual Magic in Computers and Augmented Reality. Jon Peddie was recently honored by the CAD Society with a lifetime achievement award.

作者簡介(中文翻譯)

Jon Peddie 是圖形產業的先驅,並在全球各地講授與圖形技術、擴增實境及數位媒體技術新興趨勢相關的主題。最近被評選為最具影響力的分析師之一,經常為 GLG 網絡的投資者提供建議,他的觀點經常被貿易和商業出版物引用,曾擔任 Siggraph Pioneers 的前總裁,並且是幾本書的作者,包括 電腦視覺魔法的歷史擴增實境。Jon Peddie 最近獲得 CAD 協會頒發的終身成就獎。