Unity 4.x Game Development by Example Beginner's Guide (Paperback)
暫譯: Unity 4.x 遊戲開發實例入門指南 (平裝本)
Ryan Henson Creighton
- 出版商: Packt Publishing
- 出版日期: 2013-12-28
- 定價: $1,575
- 售價: 6.0 折 $945
- 語言: 英文
- 頁數: 572
- 裝訂: Paperback
- ISBN: 1849695261
- ISBN-13: 9781849695268
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相關分類:
遊戲引擎 Game-engine
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相關主題
商品描述
A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x
Overview
- Learn the basics of the Unity 3D game engine by building five small, functional game projects
- Explore simplification and iteration techniques that will make you more successful as a game developer
- Take Unity for a spin with a refreshingly humorous approach to technical manuals
In Detail
Unity is one of the biggest game engines in the world, providing the user with a range of important tools that they need to bring their ideas into reality. Beginner game developers are optimistic, passionate, and ambitious, but that ambition can be dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. Games like Angry Birds, Cut the Rope, and Fruit Ninja are fun, simple games that have delighted players and delivered big profits to their creators. This is the perfect climate for new game developers to succeed by creating simple games with Unity, starting today.
This book teaches you the ins and outs of the unique Unity game engine interface. Clear and concise code examples written in both Unity Javascript and C# take you through the step-by-step process of building five small, functional games. With this understanding you can start making your own mark on the game industry!
With absolutely no programming or game development experience, you will learn how to build five simple games in Unity by following step-by-step instructions, peppered with amusing analogies and anecdotes from an experienced indie developer. Following a primer on simplifying your game ideas to that single "something" that keeps players coming back for more, dive into the Unity game engine by creating a simple bat-and-ball game. From there, you'll build a complete memory game using only the Unity GUI system. After building a 2.5D mouse avoider game, you'll learn how to re-skin the project to completely change the game's theme. Incorporating everything you've learned, you'll return to complete the bat-and-ball game by adding scoring, replay flow, sound effects, and animations. Finally, in the new bonus chapter, you'll program some simple AI (Artificial Intelligence) for a tic tac toe game.
"Unity 4.x Game Development by Example" is a fun and light-hearted exploration of one of the most powerful game engines on the market today. Find out what all the fuss is about by getting up to speed using this book!
What you will learn from this book
- Explore the basic development flow of the Unity 3D game engine
- Understand fundamental programming concepts in both Javascript and C#
- Develop five different games from inception to completion
- Discover the secrets new game developers use to be successful when they're just starting out
- Grasp the nuances of Unity's immediate-mode GUI
- Completely re-skin a game for fun and (potentially) profit
- Lengthen gameplay by learning how to use random numbers
- Explore the process of writing Artificial Intelligence from scratch
Approach
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.
商品描述(中文翻譯)
一個快速構建有趣、酷炫小遊戲的實用手冊,使用 Unity 4.x
概述
- 通過構建五個小型功能性遊戲項目來學習 Unity 3D 遊戲引擎的基本知識
- 探索簡化和迭代技術,讓你在遊戲開發者的道路上更成功
- 以幽默的方式體驗 Unity,讓技術手冊變得清新有趣
詳細內容
Unity 是全球最大的遊戲引擎之一,為用戶提供了一系列實現創意所需的重要工具。初學者遊戲開發者通常充滿樂觀、熱情和雄心壯志,但這種雄心有時會帶來危險!許多新興的獨立開發者和愛好者常常承擔超出自己能力範圍的項目。像《憤怒的小鳥》、《割繩子》和《水果忍者》這樣的遊戲,都是有趣且簡單的遊戲,讓玩家感到愉悅,並為創作者帶來了可觀的利潤。這是新遊戲開發者利用 Unity 創建簡單遊戲的最佳時機,從今天開始。
本書教你如何熟悉獨特的 Unity 遊戲引擎介面。清晰簡潔的代碼範例使用 Unity Javascript 和 C# 編寫,帶你逐步構建五個小型功能性遊戲。掌握這些知識後,你可以開始在遊戲產業中留下自己的印記!
即使完全沒有編程或遊戲開發經驗,你也能通過遵循逐步指導,學會如何在 Unity 中構建五個簡單的遊戲,並穿插著經驗豐富的獨立開發者的幽默類比和軼事。在簡化你的遊戲創意到那個讓玩家不斷回來的單一「元素」的入門介紹後,通過創建一個簡單的打球遊戲來深入了解 Unity 遊戲引擎。接著,你將使用 Unity GUI 系統構建一個完整的記憶遊戲。在構建一個 2.5D 的避鼠遊戲後,你將學會如何重新設計項目以完全改變遊戲主題。結合你所學的所有知識,你將回到打球遊戲,添加計分、重玩流程、音效和動畫。最後,在新的附加章節中,你將為井字遊戲編寫一些簡單的 AI(人工智慧)。
《Unity 4.x 遊戲開發實例》是對當今市場上最強大遊戲引擎之一的有趣輕鬆探索。通過這本書,了解所有的熱議話題,快速上手!
你將從本書中學到的內容
- 探索 Unity 3D 遊戲引擎的基本開發流程
- 理解 Javascript 和 C# 的基本編程概念
- 從構思到完成開發五個不同的遊戲
- 發現新遊戲開發者在剛開始時成功的秘密
- 理解 Unity 即時模式 GUI 的細微差別
- 完全重新設計一個遊戲以獲得樂趣和(潛在的)利潤
- 通過學習如何使用隨機數來延長遊戲時間
- 探索從零開始編寫人工智慧的過程
方法
這是一本實用且輕鬆的指南,幫助你掌握創建第一個遊戲的技巧,使用獲獎的 Unity 引擎,提供易於遵循的逐步教程。