Unity 3D Game Development by Example Beginner's Guide

Ryan Henson Creighton

  • 出版商: Packt Publishing
  • 出版日期: 2010-09-25
  • 售價: $1,980
  • 貴賓價: 9.5$1,881
  • 語言: 英文
  • 頁數: 384
  • 裝訂: Paperback
  • ISBN: 1849690545
  • ISBN-13: 9781849690546
  • 相關分類: 遊戲引擎 Game-engine
  • 海外代購書籍(需單獨結帳)

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商品描述

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions - that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

商品描述(中文翻譯)

這本書採取清晰的逐步方法來建立小型簡單的遊戲專案。它專注於短期可達成的目標,讓讀者能夠完成一些東西,而不是試圖創建一個複雜的角色扮演遊戲或開放世界遊戲,卻永遠無法實現。這本書鼓勵渴望知識的讀者。它不會詳細說明每一個旋鈕和撥號的功能——那是軟體手冊的工作!相反,這本書是從零開始到完成遊戲的最快途徑,使用 Unity 3D 引擎。如果你曾經想開發遊戲,但從未覺得自己「聰明」到能處理複雜的程式設計,那麼這本書就是為你而寫的。對於來自其他工具如 Flash、Unreal Engine 和 Game Maker Pro 的開發者來說,這也是一個很好的起步。