Unity iOS Game Development Beginners Guide (Paperback)
暫譯: Unity iOS 遊戲開發初學者指南 (平裝本)
Gregory Pierce
- 出版商: Packt Publishing
- 出版日期: 2011-01-19
- 售價: $2,030
- 貴賓價: 9.5 折 $1,929
- 語言: 英文
- 頁數: 314
- 裝訂: Paperback
- ISBN: 1849690405
- ISBN-13: 9781849690409
-
相關分類:
Apple Developer、遊戲引擎 Game-engine
海外代購書籍(需單獨結帳)
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相關主題
商品描述
Develop iOS games from concept to cash flow using Unity.
- Dive straight into game development with no previous Unity or iOS experience
- Work through the entire lifecycle of developing games for iOS
- Add multiplayer, input controls, debugging, in app and micro payments to your game
- Implement the different business models that will enable you to make money on iOS games
In Detail
Would you like to create money making games for iOS? If so, Unity iOS Game Development Beginners Guideis for you. It will guide you through the entire creative process of designing a game through to making money from it.
This book will teach you the secrets of building and monetizing games for the iOS platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the iOS basics necessary to get started. You will design a game for the iOS. You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue.
You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a game: scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game - a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see.
What you will learn from this book
- Create an AppStore account.
- Core Unity from the iOS developer's perspective.
- Scripting using C#.
- Handling common iOS sensors including GPS, Camera, Accelerometer and Touch Screen.
- Handle movies, music, and other multimedia entities.
- Build game AI for the mobile space.
- Optimize and debug your game for iOS devices using XCode.
- Build a multiplayer game using Apple's Game Center and Unity Networking.
- Build plugins to extend Unity.
- Add micro payments, advertisements and in app purchasing.
- Target your audience, and make money from your creation!
Approach
This step-by-step book guides you through the process of using Unity to create monetized iOS games. It will get you through all the major learning points in a smooth, logical order. Youwill also learn how to avoid some common pitfalls.
Who this book is written for
This book is for developers and designers who want to learn the process of building commercial game applications using Unity. It is intended for novices through to intermediate developers of all types regardless of their skill level with Unity.
商品描述(中文翻譯)
使用 Unity 從概念到現金流開發 iOS 遊戲。
- 直接進入遊戲開發,無需先前的 Unity 或 iOS 經驗
- 完成 iOS 遊戲開發的整個生命週期
- 為您的遊戲添加多人遊玩、輸入控制、除錯、應用內購買和微支付功能
- 實施不同的商業模式,使您能夠在 iOS 遊戲上賺錢
詳細內容
您想為 iOS 創建賺錢的遊戲嗎?如果是這樣,《Unity iOS 遊戲開發初學者指南》就是為您而設。它將指導您完成設計遊戲到從中獲利的整個創作過程。
本書將教您使用最新版本的 Unity 為 iOS 平台構建和獲利遊戲的秘密。這本書是線性和漸進的,因此每一章都建立在上一章的知識之上。您將學習 Unity 和 iOS 的基本知識,以便開始。您將為 iOS 設計一款遊戲。您將逐步構建該遊戲的各個功能。最後,您將發布您的遊戲並添加能夠使您的遊戲產生收入的功能。
您從未使用過 Unity 或 iOS 構建任何東西,因此我們將從基礎開始。然後我們將進入遊戲的基本功能:場景、AI、角色、加速度計和輸入方法。一旦您掌握了這些,我們將開始創建我們的遊戲——一款受街機遊戲 Gauntlet 啟發的第三人稱視角地牢探險遊戲。您將通過添加合作多人遊玩來為遊戲帶來 AAA 質量,讓您的朋友可以參與遊戲。您還將添加遮擋剔除和光照效果。接下來,您將將遊戲與一些第三方服務集成,用於廣告、微交易和應用內購買。您還將與 Game Center 集成。最後,您將發布您的遊戲,讓全世界都能看到。
您將從本書中學到什麼
- 創建一個 AppStore 帳戶。
- 從 iOS 開發者的角度了解核心 Unity。
- 使用 C# 進行腳本編寫。
- 處理常見的 iOS 感應器,包括 GPS、相機、加速度計和觸控螢幕。
- 處理影片、音樂和其他多媒體實體。
- 為移動平台構建遊戲 AI。
- 使用 XCode 優化和除錯您的 iOS 設備遊戲。
- 使用 Apple 的 Game Center 和 Unity Networking 構建多人遊戲。
- 構建插件以擴展 Unity。
- 添加微支付、廣告和應用內購買。
- 瞄準您的受眾,並從您的創作中賺錢!
方法
這本逐步指南將引導您使用 Unity 創建可獲利的 iOS 遊戲的過程。它將以流暢、合邏輯的順序帶您通過所有主要學習要點。您還將學習如何避免一些常見的陷阱。
本書的讀者對象
本書適合希望學習使用 Unity 構建商業遊戲應用程序的開發者和設計師。無論他們的 Unity 技能水平如何,這本書都適合初學者到中級開發者的各類型讀者。