3D Video (Hardcover)
Yannick R?mion, C?line Loscos, Laurent Lucas
- 出版商: Wiley
- 出版日期: 2013-11-25
- 定價: $4,200
- 售價: 8.0 折 $3,360 (限時優惠至 2024-10-31)
- 語言: 英文
- 頁數: 325
- 裝訂: Hardcover
- ISBN: 184821507X
- ISBN-13: 9781848215078
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相關分類:
3D 列印、Computer Vision
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相關主題
商品描述
While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century.
The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide the necessary elements for understanding the underlying computer-based science of these technologies. They consider applications and perspectives previously unexplored due to technological limitations.
This book guides the reader through the production process of 3D videos; from acquisition, through data treatment and representation, to 3D diffusion. Several types of camera systems are considered (multiscopic or multiview) which lead to different acquisition, modeling and storage-rendering solutions. The application of these systems is also discussed to illustrate varying performance benefits, making this book suitable for students, academics, and also those involved in the film industry.
商品描述(中文翻譯)
3D視覺技術已經存在多年,但電影業使用3D相機和基於視頻的建模技術引發了對3D採集技術、3D內容和3D顯示的興趣激增。因此,3D視頻已成為本世紀的新技術趨勢之一。
本書的章節涵蓋了與3D視頻相關的各個領域,從理論和技術兩方面進行介紹,同時考慮了生理和知覺方面的因素。作者們遠離傳統的3D視覺,提供了理解這些技術背後基於計算機科學的必要元素。他們考慮了以前由於技術限制而未被探索的應用和前景。
本書引導讀者通過3D視頻的製作過程,從採集、數據處理和表示,到3D傳播。考慮了多種類型的攝像系統(多視點或多視角),從而產生了不同的採集、建模和存儲渲染解決方案。還討論了這些系統的應用,以展示不同的性能優勢,使本書適合學生、學者以及從事電影業的人士。