Unity 2021 Cookbook - Fourth Edition: Over 140 recipes to take your Unity game development skills to the next level
暫譯: Unity 2021 食譜 - 第四版:超過 140 個食譜提升您的 Unity 遊戲開發技能

Smith, Matt, Ferns, Shaun

相關主題

商品描述

Discover practical solutions to everyday problems in developing 2D and 3D games and AR/VR applications using the latest features of Unity 2021


Key Features:

  • Discover the latest features of Unity 2021 in this updated fourth edition including coverage of AR/VR development
  • Focus on 2D and 2D character development with Unity GameKits
  • Learn powerful techniques and expert best practices in building 3D objects, textures, and materials


Book Description:

Unity is the most widely used game development platform worldwide. Available for Windows, macOS, and Linux, Unity is a powerful and easy-to-use one-stop solution for creating games for mobile, web, desktop and games consoles.


This fourth edition of the Unity Cookbook series is updated with the latest features of Unity 2021 and modern game development practices, and will help you address common hurdles faced by Unity game developers. The cookbook helps you work through a wide variety of recipes relating to the essential features of the Unity game engine. You will get to grips with shaders and Shader Graph, before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book also guides you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files.


By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills.


What You Will Learn:

  • Discover how to add core game features to your projects with C# scripting
  • Create powerful and stylish UI with Unity's UI system, including power bars, radars, and button-driven scene changes
  • Work with essential audio features, including background music and sound effects
  • Discover Cinemachine in Unity to intelligently control camera movements
  • Add visual effects such as smoke and explosions by creating and customizing particle systems
  • Understand how to build your own Shaders with the Shader Graph tool


Who this book is for:

This book is for existing Unity developers who want to explore a wide range of Unity scripting and multimedia features using ready-to-use recipes in the Unity engine. Programmers looking to explore multimedia features will also find this book useful. Beginner-level knowledge of Unity and C# programming is required before getting started with this Unity engine book.

商品描述(中文翻譯)

發現使用 Unity 2021 最新功能解決開發 2D 和 3D 遊戲及 AR/VR 應用程式的日常問題的實用解決方案

主要特點:


  • 在這個更新的第四版中,發現 Unity 2021 的最新功能,包括 AR/VR 開發的內容

  • 專注於使用 Unity GameKits 的 2D 和 3D 角色開發

  • 學習構建 3D 物件、紋理和材料的強大技術和專家最佳實踐

書籍描述:
Unity 是全球最廣泛使用的遊戲開發平台。可用於 Windows、macOS 和 Linux,Unity 是一個強大且易於使用的一站式解決方案,用於創建移動、網頁、桌面和遊戲主機的遊戲。

這本 Unity Cookbook 系列的第四版更新了 Unity 2021 的最新功能和現代遊戲開發實踐,將幫助您解決 Unity 遊戲開發者面臨的常見障礙。這本食譜書幫助您處理與 Unity 遊戲引擎基本功能相關的各種食譜。您將掌握著色器和 Shader Graph,然後探索動畫功能以增強您構建遊戲的技能。隨著進展,您將深入了解 Unity 的最新編輯器,這將幫助您佈局場景、調整現有應用程式,並為擴增實境和虛擬實境 (AR/VR) 體驗構建自定義工具。這本書還指導您掌握許多 Unity C# 遊戲腳本技術,教您如何與數據驅動的網站進行通信以及處理 XML 和 JSON 數據文件。

在這本 Unity 書籍結束時,您將全面了解 Unity 遊戲開發並提升您的開發技能。

您將學到什麼:


  • 發現如何使用 C# 腳本將核心遊戲功能添加到您的項目中

  • 使用 Unity 的 UI 系統創建強大且時尚的 UI,包括能量條、雷達和按鈕驅動的場景變更

  • 處理基本音頻功能,包括背景音樂和音效

  • 發現 Unity 中的 Cinemachine,以智能控制相機運動

  • 通過創建和自定義粒子系統添加煙霧和爆炸等視覺效果

  • 了解如何使用 Shader Graph 工具構建自己的著色器

本書適合誰:
這本書適合希望使用 Unity 引擎中的現成食譜探索各種 Unity 腳本和多媒體功能的現有 Unity 開發者。希望探索多媒體功能的程式設計師也會發現這本書有用。在開始閱讀這本 Unity 引擎書籍之前,需要具備初級的 Unity 和 C# 程式設計知識。