Shading, Lighting, and Rendering with Blender's EEVEE: Learn how to create and iterate amazing concept art using a real-time rendering engine (Paperback)
Crowder, Sammie
- 出版商: Packt Publishing
- 出版日期: 2022-04-25
- 售價: $1,750
- 貴賓價: 9.5 折 $1,663
- 語言: 英文
- 頁數: 374
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1803230967
- ISBN-13: 9781803230962
-
相關分類:
3D建模 3D-modeling
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相關主題
商品描述
Get to grips with new real-time animation techniques and tricks to improve both your artistic and technical skills in shading, 3D rendering, lighting, and scene creation using Blender 3.0
Key Features:
- Learn real-time rendering engine concepts by creating three projects
- Understand how to update workflows to Blender 3.0
- Explore intermediate to advanced-level tutorials on creating art inside Blender
Book Description:
Blender is one of the most important emerging 3D software packages in the world. Anyone can download the software, and with millions of tutorials on YouTube and elsewhere, learn how to use it. EEVEE, a state-of-the-art, real-time rendering engine, is a fairly new addition to Blender and provides you with the capacity to quickly iterate on the artwork, allowing you to rapidly create, modify, and produce quality renders.
This book provides a high-level overview of what EEVEE is capable of and then takes you through the steps of creating three professional-quality artworks in three unique styles. As you progress, you'll discover new techniques added in Blender 3.0, ways to add life to your renders, and mind-blowing shortcuts that will allow you to take your artwork to the next level.
By the end of this Blender book, you'll have created three separate works that will have challenged you to design and iterate with the full power of Blender EEVEE.
What You Will Learn:
- Explore EEVEE Render Properties for optimal outcomes
- Focus on shading processes, including those that are both traditional and more cutting-edge
- Understand composition and create effective concept art inside Blender
- Discover procedural workflows to shorten the artistic process instead of getting mired in details
- Understand intermediate Blender workflows for working in a professional environment
- Develop art in different styles and learn why each style has different workflows and conventions
- Create interactive, rapid changes in Blender's EEVEE engine
Who this book is for:
This book is for 3D animators, sculptors, modelers, and concept artists who want to use EEVEE to speed up their work in movies, TV, and game design. Readers are expected to have a basic to intermediate-level understanding of 3D programs and ray-tracing engines.
商品描述(中文翻譯)
掌握新的即時動畫技巧和技巧,以提升在Blender 3.0中的著色、3D渲染、照明和場景創建方面的藝術和技術能力。
主要特點:
- 通過創建三個項目來學習即時渲染引擎的概念
- 了解如何將工作流程更新到Blender 3.0
- 探索在Blender中創建藝術的中高級教程
書籍描述:
Blender是世界上最重要的新興3D軟件之一。任何人都可以下載這個軟件,在YouTube和其他地方有數百萬個教程,可以學習如何使用它。EEVEE是Blender的一個先進的即時渲染引擎,是Blender的一個相對較新的功能,它可以讓您快速迭代藝術作品,快速創建、修改和生成高質量的渲染效果。
本書提供了EEVEE的高級概述,然後帶您進入創建三個專業質量藝術作品的步驟。隨著您的進展,您將發現Blender 3.0中新增的新技術,以及為您的渲染效果增添生命力的方法和令人驚嘆的快捷方式,這將使您的藝術作品更上一層樓。
通過閱讀本書,您將創建三個獨立的作品,這些作品將挑戰您使用Blender EEVEE的全部能力進行設計和迭代。
學到什麼:
- 探索EEVEE渲染屬性以獲得最佳效果
- 重點關注著色過程,包括傳統和更先進的技術
- 了解構圖並在Blender中創建有效的概念藝術
- 發現縮短藝術過程的程序化工作流程,而不是陷入細節中
- 了解在專業環境中使用Blender的中級工作流程
- 在不同風格中發展藝術,並了解每種風格具有不同的工作流程和慣例
- 在Blender的EEVEE引擎中創建互動和快速變化
適合閱讀者:
本書適合3D動畫師、雕塑家、建模師和概念藝術家,他們希望使用EEVEE加快在電影、電視和遊戲設計中的工作速度。讀者預期具有基本到中級水平的3D程序和光線追蹤引擎的理解。