Learning C# by Developing Games with Unity 2020 : An enjoyable and intuitive approach to getting started with C# programming and Unity, 5/e
暫譯: 透過開發 Unity 2020 遊戲學習 C#:一種愉快且直觀的 C# 程式設計與 Unity 入門方法,第5版

Ferrone, Harrison

商品描述

Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide

Key Features

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

Book Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

What you will learn

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Who this book is for

If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.

商品描述(中文翻譯)

掌握 C# 編程,從零開始使用 Unity 建立簡單的 3D 遊戲,這是暢銷指南的更新第五版

主要特色


  • 了解 C# 編程基礎、術語和最佳編碼實踐

  • 通過建立一個有趣且可玩的遊戲,將您對 C# 概念的知識付諸實踐

  • 獲得明確的方向,將您的 C# 編程和 Unity 遊戲開發技能提升到更高的水平

書籍描述

多年來,《透過開發遊戲學習 C#》系列已經成為學習 C# 的熱門選擇,這是一種強大且多功能的編程語言,可應用於各種應用領域。本書提供了一條清晰的學習 C# 編程的路徑,無需複雜的術語或不清晰的編程邏輯,同時使用 Unity 建立一個簡單的遊戲。

這一版已更新,以介紹最新版本的 Unity 遊戲引擎中的現代 C# 特性,並新增了一章關於中級集合類型的內容。從軟體編程和 C# 語言的基礎開始,您將學習 C# 編程的核心概念,包括變數、類別和物件導向編程。一旦您掌握了 C# 編程,您將進入 Unity 遊戲開發的世界,發現如何為簡單的遊戲機制創建 C# 腳本。在整本書中,您將獲得實踐編程最佳實踐的經驗,幫助您將 Unity 和 C# 技能提升到更高的水平。

在本書結束時,您將能夠利用 C# 語言構建自己的現實世界 Unity 遊戲開發項目。

您將學到什麼


  • 發現易於遵循的步驟和範例,以學習 C# 編程基礎

  • 掌握在 Unity 中創建和實現腳本

  • 使用 C# 創建基本的遊戲機制,例如玩家控制器和射擊彈藥

  • 理解介面和抽象類別的概念

  • 利用最新 C# 特性的強大功能來解決複雜的編程問題

  • 熟悉堆疊、佇列、例外、錯誤處理和其他核心 C# 概念

  • 探索遊戲人工智慧 (AI) 的基礎並實現它們以控制敵方行為

本書適合誰

如果您是開發人員、程式設計師、愛好者或任何想以有趣和引人入勝的方式開始學習 C# 編程的人,本書適合您。無需具備編程或 Unity 的先前經驗。