Godot Engine Game Development Projects
暫譯: Godot 引擎遊戲開發專案

Chris Bradfield

  • 出版商: Packt Publishing
  • 出版日期: 2018-06-29
  • 售價: $2,730
  • 貴賓價: 9.5$2,594
  • 語言: 英文
  • 頁數: 298
  • 裝訂: Paperback
  • ISBN: 1788831500
  • ISBN-13: 9781788831505
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

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商品描述

Create interactive cross-platform games with the Godot Engine 3.0

Key Features

  • Learn the art of developing cross-platform games
  • Leverage Godot's node and scene system to design robust, reusable game objects
  • Integrate Blender easily and efficiently with Godot to create powerful 3D games

Book Description

Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.

This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games.

Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects.

Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.

What you will learn

  • Get started with the Godot game engine and editor
  • Organize a game project
  • Import graphical and audio assets
  • Use Godot's node and scene system to design robust, reusable game objects
  • Write code in GDScript to capture input and build complex behaviors
  • Implement user interfaces to display information
  • Create visual effects to spice up your game
  • Learn techniques that you can apply to your own game projects

Who This Book Is For

Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.

Table of Contents

  1. Introduction
  2. Coin Dash
  3. Escape the Maze
  4. Space Rocks
  5. Platformer
  6. 3D Minigolf
  7. Additional Topics

商品描述(中文翻譯)

**使用 Godot Engine 3.0 創建互動式跨平台遊戲**

**主要特點**

- 學習開發跨平台遊戲的藝術
- 利用 Godot 的節點和場景系統設計穩健、可重用的遊戲物件
- 輕鬆高效地將 Blender 與 Godot 整合,創建強大的 3D 遊戲

**書籍描述**

《Godot Engine 遊戲開發專案》是對 Godot 遊戲引擎及其新版本 3.0 的介紹。Godot 3.0 帶來了大量的新功能和能力,使其成為昂貴商業遊戲引擎的強大替代品。對於初學者來說,Godot 提供了一種友好的方式來學習遊戲開發技術,而對於有經驗的開發者,它是一個強大且可自定義的工具,可以實現你的創意。

本書包含五個專案,幫助開發者在構建遊戲時深入理解引擎。

遊戲開發是複雜的,涉及廣泛的知識和技能。本書可以幫助你在基礎技能的基礎上進一步提升,通過展示如何創建多個小型遊戲專案來實現。在這個過程中,你將學習 Godot 的運作方式,並發現可以應用於你專案的重要遊戲開發技術。

本書採用簡單明瞭的逐步方法和實用範例,將帶你從最基本的知識學習到複雜的遊戲物理、動畫及其他技術。完成最後一個專案後,你將為未來在 Godot 3.0 上的成功奠定堅實的基礎。

**你將學到什麼**

- 開始使用 Godot 遊戲引擎和編輯器
- 組織遊戲專案
- 匯入圖形和音頻資源
- 使用 Godot 的節點和場景系統設計穩健、可重用的遊戲物件
- 使用 GDScript 編寫程式碼以捕捉輸入並構建複雜行為
- 實現用戶界面以顯示資訊
- 創建視覺效果以增添遊戲的趣味
- 學習可以應用於自己遊戲專案的技術

**本書適合誰**

《Godot Engine 遊戲開發專案》適合新手和有經驗的開發者,想要學習使用現代遊戲引擎製作遊戲的人。建議具備一些程式設計經驗。

**目錄**

1. 介紹
2. 硬幣衝刺
3. 逃出迷宮
4. 太空岩石
5. 平台遊戲
6. 3D 迷你高爾夫
7. 附加主題

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