Getting Started with Unity 2018 - Third Edition

Dr. Edward Lavieri

  • 出版商: Packt Publishing
  • 出版日期: 2018-03-22
  • 售價: $1,840
  • 貴賓價: 9.5$1,748
  • 語言: 英文
  • 頁數: 336
  • 裝訂: Paperback
  • ISBN: 1788830105
  • ISBN-13: 9781788830102
  • 相關分類: 遊戲引擎 Game-engine
  • 海外代購書籍(需單獨結帳)

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商品描述

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills About This Book * Learn to create immersive 3D games and VR experiences with Unity 2018 * Build custom scripts to make your game characters interactive * Explore and implement AritificiaI Intelligence techniques to bring your game to life Who This Book Is For If you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required. What You Will Learn * Set up your Unity development environment and navigate its tools * Import and use custom assets and asset packages to add characters to your game * Build a 3D game world with a custom terrain, water, sky, mountains, and trees * Animate sprites using keyframes, animation controllers, and scripting * Apply audio and particle effects to the game * Create intuitive game menus and interface elements * Customize your game with sound effects, shadows, lighting effects, and rendering options * Debug code and provide smooth error handling In Detail The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows which can be used to create interactive 3D content. With Unity you can scaffold your way from the basics and make a game without coding. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. Next, you'll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping-stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.

商品描述(中文翻譯)

學習如何使用Unity 2018,同時開發您自己的3D遊戲並提升您的基本技能

關於本書
* 學習使用Unity 2018創建沉浸式的3D遊戲和VR體驗
* 建立自定義腳本,使遊戲角色互動
* 探索並實現人工智能技術,讓您的遊戲生動起來

本書適合對學習Unity 2018並熟悉其核心功能感興趣的初學者遊戲開發者。不需要先備的Unity知識。

您將學到什麼
* 設置Unity開發環境並使用其工具
* 導入和使用自定義資源和資源包,將角色添加到遊戲中
* 使用自定義地形、水、天空、山脈和樹木建立3D遊戲世界
* 使用關鍵幀、動畫控制器和腳本為精靈添加動畫效果
* 將音效和粒子效果應用於遊戲中
* 創建直觀的遊戲菜單和界面元素
* 使用音效、陰影、照明效果和渲染選項自定義遊戲
* 調試代碼並提供流暢的錯誤處理

詳細內容
Unity遊戲引擎以其完整的直觀工具和快速工作流程,徹底改變了遊戲行業,可用於創建互動的3D內容。使用Unity,您可以從基礎開始,無需編碼即可製作遊戲。本書將引導您完成創建3D VR遊戲的整個過程,從下載Unity遊戲引擎到發布遊戲。它不僅為您提供了堅實的基礎,還讓您踏上遊戲開發之路。

從Unity引擎和其界面的概述開始,您將逐步完成創建遊戲環境的過程,並學習如何使用內置資源以及使用Blender等第三方3D建模工具創建的資源。接下來,您將從Unity內部創建自己的動畫片段並學習Unity中的腳本編寫。您將掌握令人興奮的概念,包括迷你地圖、遊戲導航系統、音效、陰影和燈光效果。接著,您將學習如何創建自己的第一個VR體驗,從項目設置到圖像效果。您將熟悉Unity提供的所有工具,以創建自己的沉浸式VR體驗。每個部分都是完成最終遊戲的一個步驟。

通過閱讀本書,您將學習到高級主題,例如跨平台考慮,使您的遊戲能夠在各個平台上運行。