Getting Started with Unity 5

Dr. Edward Lavieri

  • 出版商: Packt Publishing
  • 出版日期: 2015-05-30
  • 售價: $1,440
  • 貴賓價: 9.5$1,368
  • 語言: 英文
  • 頁數: 195
  • 裝訂: Paperback
  • ISBN: 1784398314
  • ISBN-13: 9781784398316
  • 相關分類: 遊戲引擎 Game-engine
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Leverage the power of Unity 5 to create amazing 3D games

About This Book

  • Learn to create interactive games with the Unity 5 game engine
  • Explore advanced features of Unity 5 to help make your games more appealing and successful
  • A step-by-step guide giving you the perfect start to developing games with Unity 5

Who This Book Is For

If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.

In Detail

This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game.

Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as assets created with third-party 3D modeling tools such as Blender.

Moving on, you will create your very own animation clips from within Unity and learn scripting in Unity. You will master exciting concepts including mini-mapping, the game navigation system, sound effects, shadows, and light effects. By the end of the book, you'll have learned advanced topics such as cross-platform considerations that enable your games to run on every platform.

商品描述(中文翻譯)

利用Unity 5的強大功能創建令人驚嘆的3D遊戲

關於本書

- 學習使用Unity 5遊戲引擎創建互動遊戲
- 探索Unity 5的高級功能,使您的遊戲更具吸引力和成功
- 逐步指南,為您提供使用Unity 5開發遊戲的完美開始

本書適合對Unity 3D完全不熟悉並希望學習的遊戲開發人員。不需要先備的Unity 3D知識。

詳細內容

本書將引導您完成創建3D遊戲的整個過程,從下載Unity遊戲引擎到發布遊戲。

從Unity引擎及其界面的概述開始,您將逐步了解創建遊戲環境的過程,並學習如何使用內置資源以及使用Blender等第三方3D建模工具創建的資源。

接下來,您將在Unity內部創建自己的動畫片段並學習Unity中的腳本編寫。您將掌握令人興奮的概念,包括迷你地圖、遊戲導航系統、音效、陰影和光效。通過本書的學習,您將掌握跨平台考慮等高級主題,使您的遊戲能夠在各個平台上運行。