Mastering Unity 2D Game Development
暫譯: 精通 Unity 2D 遊戲開發
Simon Jackson
- 出版商: Packt Publishing
- 出版日期: 2014-08-15
- 售價: $2,420
- 貴賓價: 9.5 折 $2,299
- 語言: 英文
- 頁數: 500
- 裝訂: Paperback
- ISBN: 1849697345
- ISBN-13: 9781849697347
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相關分類:
遊戲引擎 Game-engine
已過版
商品描述
Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework!
About This Book
About This Book
- Learn the advanced features of Unity 2D to change and customize games to suit your needs
- Discover tips and tricks for Unity2D's new toolset
- Understand scripting, deployment, and platform integration with an example at each step
- Get a whole life-cycle overview of game development, from advanced scripting, monetization, marketing and deployment Who This Book Is ForIf you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
In Detail Unity3D has long been seen as a massive 3D game-making middleware system, with lots of power and an easy-to-use editor. Now, with 2D games back in fashion, Unity has created a 2D toolset for developers with the know-how to create great games.
If you are looking for a book that will show you how to make a fully functional, customizable RPG game end to end, then this is the book for you. You will learn how to build an RPG game framework, learning lots of tips and tricks along the way, from advanced C# scripting to getting the most out of Unity's built in features such as Mecanim and curves in ways you may have not even considered.
By the end of this book, you will be able to architect, create, deploy, and integrate your game with all of your intended platforms, and have the knowledge to build and customize the Unity editor for the games you create with confidence. You will also be tooled with tricks from the trade on marketing, monetization, targeting as many platforms as possible, with a keen focus on how to best profit from your title.
商品描述(中文翻譯)
成為 Unity3D 新 2D 系統的專家,然後加入冒險,建立 RPG 遊戲框架!
本書介紹
- 學習 Unity 2D 的進階功能,以改變和自訂遊戲以符合您的需求
- 發現 Unity2D 新工具集的技巧和竅門
- 理解腳本編寫、部署和平台整合,每一步都有範例
- 獲得遊戲開發的整個生命週期概覽,從進階腳本編寫、獲利、行銷到部署 本書適合誰如果您具備 C# 知識,但現在想要在使用 Unity 創建完全功能的 2D RPG 遊戲方面變得真正自信,那麼這本書將告訴您所需了解的一切。
詳細內容 Unity3D 長期以來被視為一個強大的 3D 遊戲製作中介系統,擁有強大的功能和易於使用的編輯器。現在,隨著 2D 遊戲重新流行,Unity 為具備創建優秀遊戲知識的開發者創建了一個 2D 工具集。
如果您正在尋找一本能夠教您如何從頭到尾製作完全功能、自訂的 RPG 遊戲的書,那麼這本書就是為您而寫。您將學習如何建立 RPG 遊戲框架,並在此過程中學到許多技巧,從進階 C# 腳本編寫到充分利用 Unity 的內建功能,如 Mecanim 和曲線,以您可能未曾考慮過的方式。
在本書結束時,您將能夠架構、創建、部署並整合您的遊戲到所有預定的平台,並具備自信地為您創建的遊戲構建和自訂 Unity 編輯器的知識。您還將獲得行銷、獲利、針對盡可能多的平台的技巧,並專注於如何從您的作品中獲得最佳利潤。