Unity 2018 By Example - Second Edition
暫譯: Unity 2018 實例解析 - 第二版
Alan Thorn
- 出版商: Packt Publishing
- 出版日期: 2018-07-30
- 定價: $1,520
- 售價: 6.0 折 $912
- 語言: 英文
- 頁數: 484
- 裝訂: Paperback
- ISBN: 178839870X
- ISBN-13: 9781788398701
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相關分類:
遊戲引擎 Game-engine
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相關主題
商品描述
Develop efficient and professional level games by learning Unity 2017
Key Features
- Build four different types of game with Unity 2017
- Clear and concise instructions to build great games from the most popular genres
- Build immersive virtual reality experiences with the new features introduced in Unity 2017
Book Description
Unity is the most exciting and popular game's engine Within game industry. With it's 2017 release Unity has become the primary source of game development as well as virtual reality content throughout the world.
In this book, you'll learn how to use Unity by making amazing games from popular genres; from Action shooter to a mindbending Puzzle game, from Adventure to a VR game.
Even if you have no previous experience of Unity, this book will help you understand the toolset in depth.
You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. Finally, you'll create a VR game with the new toolsets introduced by Unity which aids in developing immersive virtual reality experiences.
Clearly written and accessible, this book presents you with step-by-step tutorials for making four great games in Unity 2017 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation for making games with Unity 2017.
What you will learn
- Understand core Unity concepts, such as game objects, components, and scenes
- Learn level design techniques for building immersive and interesting worlds
- Learn to make functional games with C# scripting
- Use the toolset creatively to build games of different themes and styles
- Learn to handle player controls and input functionality
- Dive into the process of working with terrains and world-creation tools
- Import custom content into Unity from third-party tools, such as Maya and Blender
- Get to grips with making both 2D and 3D games
Who This Book Is For
For this book, you don't need to have any previous experience with Unity; you will cover all the basics about game development with Unity. You will need to have some basic knowledge of C#.
商品描述(中文翻譯)
**透過學習 Unity 2017 開發高效且專業的遊戲**
**主要特點**
- 使用 Unity 2017 建立四種不同類型的遊戲
- 清晰簡潔的指導,幫助您從最受歡迎的類型中製作出優秀的遊戲
- 利用 Unity 2017 中引入的新功能,構建沉浸式虛擬現實體驗
**書籍描述**
Unity 是遊戲產業中最令人興奮和受歡迎的遊戲引擎。隨著 2017 年的發布,Unity 已成為全球遊戲開發以及虛擬現實內容的主要來源。
在本書中,您將學習如何使用 Unity 製作來自熱門類型的驚人遊戲;從動作射擊遊戲到令人費解的解謎遊戲,從冒險遊戲到虛擬現實遊戲。
即使您沒有使用 Unity 的經驗,本書也將幫助您深入了解這個工具集。
您將學習如何創建一個時間緊迫的收集遊戲、一個雙搖桿太空射擊遊戲、一個平台遊戲,以及一個擁有智能敵人的動作遊戲。最後,您將利用 Unity 引入的新工具集創建一個虛擬現實遊戲,這些工具有助於開發沉浸式虛擬現實體驗。
本書內容清晰易懂,提供逐步教程,幫助您在 Unity 2017 中製作四款優秀的遊戲,並在過程中解釋所有基本概念。從基礎開始,逐步提升至中級水平,本書將幫助您建立使用 Unity 2017 開發遊戲的堅實基礎。
**您將學到什麼**
- 理解 Unity 的核心概念,如遊戲物件、組件和場景
- 學習關卡設計技術,以構建沉浸且有趣的世界
- 學習使用 C# 腳本製作功能性遊戲
- 創意地使用工具集來構建不同主題和風格的遊戲
- 學習處理玩家控制和輸入功能
- 深入了解與地形和世界創建工具的工作過程
- 從第三方工具(如 Maya 和 Blender)導入自定義內容到 Unity
- 掌握製作 2D 和 3D 遊戲的技巧
**本書適合誰**
對於本書,您不需要具備任何 Unity 的先前經驗;您將涵蓋有關 Unity 遊戲開發的所有基礎知識。您需要具備一些基本的 C# 知識。