The Android Game Developer's Handbook
暫譯: Android 遊戲開發者手冊

Avisekhar Roy

  • 出版商: Packt Publishing
  • 出版日期: 2016-08-19
  • 售價: $2,000
  • 貴賓價: 9.5$1,900
  • 語言: 英文
  • 頁數: 368
  • 裝訂: Paperback
  • ISBN: 1785885863
  • ISBN-13: 9781785885860
  • 相關分類: Android
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Discover an all in one handbook to developing immersive and cross-platform Android games

About This Book

  • Practical tips and tricks to develop powerful Android games
  • Learn to successfully implement microtransactions and monitor the performance of your game once it's out live.
  • Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution

Who This Book Is For

This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated.

What You Will Learn

  • Learn the prospects of Android in Game Development
  • Understand the Android architecture and explore platform limitation and variations
  • Explore the various approaches for Game Development using Android
  • Learn about the common mistakes and possible solutions on Android Game Development
  • Discover the top Cross Platform Game Engines and port games on different android platform
  • Optimize memory and performance of your game.
  • Familiarize yourself with different ways to earn money from Android Games

In Detail

Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior.

You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose.

You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.

Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market!

Style and approach

The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.

商品描述(中文翻譯)

發現一本全方位的手冊,幫助您開發沉浸式和跨平台的 Android 遊戲

關於本書
- 實用的技巧和竅門,幫助您開發強大的 Android 遊戲
- 學習如何成功實施微交易,並在遊戲上線後監控其性能
- 將 Google 的 DIY VR 工具和 Google Cardboard 整合到您的遊戲中,參與虛擬實境革命

本書適合誰
本書非常適合任何具有 Android 遊戲開發基礎知識的遊戲開發者。對遊戲開發有良好的理解,以及對 Android 平台應用開發和 JAVA/C++ 的基本知識將會受到重視。

您將學到什麼
- 了解 Android 在遊戲開發中的前景
- 理解 Android 架構,探索平台限制和變化
- 探索使用 Android 進行遊戲開發的各種方法
- 瞭解 Android 遊戲開發中的常見錯誤及其可能的解決方案
- 發現頂級跨平台遊戲引擎,並在不同的 Android 平台上移植遊戲
- 優化遊戲的記憶體和性能
- 熟悉從 Android 遊戲中賺取收入的不同方式

詳細內容
Android 遊戲市場已經建立並且每天都在增長。過去的遊戲是為特定平台製作的,但現在是社交連接的跨平台遊戲時代。這需要對打磨、設計的願景,並必須遵循用戶行為。本書將幫助開發者根據用戶行為預測和創造改進的範疇。

您將從 Android 平台的遊戲開發指南和規則開始,接著簡要描述當前可用的 Android 設備變體。然後,您將了解開發任何 Android 遊戲的各種工具,並學習如何選擇最合適的工具以達成特定目的。

接下來,您將學習基於 Android SDK 的 JAVA 遊戲編碼標準和風格。之後,您將專注於使用 Android SDK 創建和維護遊戲循環,了解遊戲開發中的常見錯誤及其解決方案,以提高性能。我們將深入探討著色器,學習如何優化 Android 遊戲的記憶體和性能,然後轉向另一個重要主題,測試和調試 Android 遊戲,並概述虛擬實境及其如何整合到 Android 遊戲中。

想要以不同的方式編程嗎?在書中,您還將學習使用 C++ 和 OpenGL 進行 Android 遊戲開發。最後,您將了解打磨和完成遊戲所需的工具,以及在市場上發行遊戲時,如何整合任何第三方工具或 SDK 以實現盈利!

風格與方法
本書採用手冊式的方式,專注於當前和未來的遊戲開發趨勢,涵蓋所有可能的方面,包括市場中的盈利模式和可持續性。