Marmalade SDK Mobile Game Development Essentials
暫譯: Marmalade SDK 行動遊戲開發必備知識

Sean Scaplehorn

  • 出版商: Packt Publishing
  • 出版日期: 2012-11-11
  • 售價: $2,220
  • 貴賓價: 9.5$2,109
  • 語言: 英文
  • 頁數: 318
  • 裝訂: Paperback
  • ISBN: 1849693366
  • ISBN-13: 9781849693363
  • 海外代購書籍(需單獨結帳)

商品描述

Get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more.

Overview

  • Easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter
  • Build video games for all popular mobile platforms, from a single codebase, using your existing C++ coding knowledge
  • Master 2D and 3D graphics techniques, including animation of 3D models, to make great looking games

In Detail

Modern mobile devices are capable of supporting video games of amazing quality but there are so many different devices and platforms how can you support them all? The answer is to use the Marmalade SDK to write your code once and deploy it to all popular mobile platforms at the touch of a button.

Marmalade SDK Mobile Game Development Essentials will provide you with everything you need to know to transfer your existing C++ videogame programming knowledge to mobile devices. From graphics and sound to input methods and actual deployment to device, this book covers the lot.Learn how to make use of keys, touch screen and accelerometer inputs for controlling your game.Take the pain out of supporting a varied range of target devices, both across multiple platforms and multiple specifications.

Step by step from "Hello World" to a complete game, this book will show how to use the Marmalade SDK to develop games for mobile devices.

Learn how to make dazzling 2D and 3D games complete with fully animated characters, music and sound effects that can be deployed to all the leading mobile platforms, whilst ensuring it can run on a wide range of possible devices, from low specification to high end.

If you want to join the exciting world of mobile videogames then Learning Mobile Game Development with Marmalade will show you how to do so, fast!

What you will learn from this book

  • See a complete game develop from start to finish as you journey through the book.
  • Deploy to several leading mobile platforms all from a single C++ codebase
  • Implement amazing 2D and 3D graphics and animation
  • Easily manage the graphics, sound and data assets your game requires by using Marmalade’s resource management system
  • Best practices when developing user interfaces for mobile games
  • Harness the wide range of possible input methods available on modern devices including touch screen and accelerometers
  • Learn how to extend the Marmalade SDK to support device specific features using the Extensions Development Kit (EDK
  • Support a wide range of devices with different specifications such as processor speed and graphical ability

Approach

A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter.

Who this book is written for

This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK.

Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.

商品描述(中文翻譯)

掌握 Marmalade SDK,以開發適用於各種行動裝置的遊戲,包括 iOS、Android 等。

概述
- 易於理解,提供大量提示、範例和圖示,包括隨著每章增長的完整遊戲專案
- 使用現有的 C++ 編碼知識,從單一代碼庫為所有流行的行動平台構建視頻遊戲
- 精通 2D 和 3D 圖形技術,包括 3D 模型的動畫,製作出色的遊戲

詳細內容
現代行動裝置能夠支持驚人品質的視頻遊戲,但有如此多不同的裝置和平台,如何能支持它們所有呢?答案是使用 Marmalade SDK,編寫一次代碼,並一鍵部署到所有流行的行動平台。

《Marmalade SDK 行動遊戲開發基礎》將提供您所需了解的一切,將您現有的 C++ 電子遊戲編程知識轉移到行動裝置上。從圖形和聲音到輸入方法及實際部署到裝置,本書涵蓋所有內容。學習如何利用按鍵、觸控螢幕和加速器輸入來控制您的遊戲。減輕支持多種目標裝置的痛苦,無論是跨多個平台還是多種規格。

從「Hello World」到完整遊戲,本書將展示如何使用 Marmalade SDK 為行動裝置開發遊戲。

學習如何製作華麗的 2D 和 3D 遊戲,配有完全動畫的角色、音樂和音效,並能部署到所有主要行動平台,同時確保能在從低規格到高端的各種裝置上運行。

如果您想加入令人興奮的行動視頻遊戲世界,那麼《學習行動遊戲開發與 Marmalade》將快速教您如何做到這一點!

您將從本書中學到的內容
- 隨著您閱讀本書,看到一個完整的遊戲從頭到尾的開發過程。
- 從單一 C++ 代碼庫部署到幾個主要行動平台
- 實現驚人的 2D 和 3D 圖形及動畫
- 輕鬆管理遊戲所需的圖形、聲音和數據資源,使用 Marmalade 的資源管理系統
- 開發行動遊戲用戶界面的最佳實踐
- 利用現代裝置上可用的多種輸入方法,包括觸控螢幕和加速器
- 學習如何擴展 Marmalade SDK,以支持特定裝置功能,使用擴展開發工具包 (EDK)
- 支持具有不同規格的廣泛裝置,例如處理器速度和圖形能力

方法
這是一個實用的教程,易於跟隨,提供大量提示、範例和圖示,包括隨著每章增長的完整遊戲專案。

本書的目標讀者
本書針對希望快速輕鬆開發遊戲以在大量智能手機和平板電腦上運行的專業和獨立遊戲開發者。您應該具備在其他平台上使用 C++ 編寫遊戲的經驗。本書旨在展示如何將您現有的技能應用於為行動裝置(包括 iOS 和 Android)編寫遊戲,並解釋如何使用 Marmalade SDK。

熟悉遊戲和 3D 圖形編程將會有所幫助。不需要具備特定行動 SDK(如 iOS 或 Android)的知識。