Learning Unreal Engine Game Development(Paperback)

Joanna Lee

  • 出版商: Packt Publishing
  • 出版日期: 2016-01-29
  • 售價: $1,970
  • 貴賓價: 9.5$1,872
  • 語言: 英文
  • 頁數: 274
  • 裝訂: Paperback
  • ISBN: 1784398152
  • ISBN-13: 9781784398156
  • 相關分類: Unreal
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Key Features

  • Learn about game development and the building blocks that go into creating a game
  • A simple tutorial for beginners to get acquainted with the Unreal Engine architecture
  • Learn about the features and functionalities of Unreal Engine 4 and how to use them to create your own games

Book Description

Unreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a game? Unreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.

Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.

What you will learn

  • Learn what a game engine is, the history of Unreal Engine, and how game studios create games
  • Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level
  • Understand the basic structures of objects in a game, such as the differences between BSP and static meshes
  • Make objects interactive using level blueprints
  • Learn more about computer graphics rendering; how materials and light are rendered in your game
  • Get acquainted with the Material Editor to create materials and use different types of lights in the game levels
  • Utilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levels

About the Author

Joanna Leea has more than 8 years of experience in game development. She has designed and programmed various video games. She first started working with Unreal's game engine in 2005 and is very excited to be able to author a book about the newest Unreal Engine 4. She has also worked with many other engines as well as reviewed books and videos on Cry Engine 4.

Table of Contents

  1. An Overview of Unreal Engine
  2. Creating Your First Level
  3. Game Objects – More and Move
  4. Material and Light
  5. Animation and AI
  6. A Particle System and Sound
  7. Terrain and Cinematics

商品描述(中文翻譯)

《學習 Unreal Engine 4 遊戲開發》

主要特點


  • 了解遊戲開發以及創建遊戲所需的基本要素

  • 簡單的入門教程,讓初學者熟悉 Unreal Engine 的架構

  • 學習 Unreal Engine 4 的功能和功能,以及如何使用它們來創建自己的遊戲

書籍描述

Unreal Engine 4 是一個強大的遊戲開發引擎,提供豐富的功能,可在多個平台上創建 2D 和 3D 遊戲。許多人知道什麼是遊戲,每天都在玩遊戲,但有多少人知道如何創建遊戲呢?Unreal Engine 技術驅動著數百款遊戲,成千上萬的人通過使用這個引擎開發的技能建立了自己的職業和公司。

《學習 Unreal Engine 4 遊戲開發》從小而簡單的遊戲點子和可玩的項目開始,讓您能夠真正完成。本書首先教您使用 Unreal Engine 創建一個簡單的遊戲關卡的基礎知識。然後,您將學習如何向遊戲中添加角色、動畫、效果等細節。隨著章節的增加,複雜性也會增加,所選的示例將幫助您學習各種遊戲開發技術。本書旨在讓您具備設計和構建自己遊戲的信心和技能。通過閱讀本書,您將了解整個 Unreal 套件,並學會成功創建有趣且簡單的遊戲。

您將學到什麼


  • 了解遊戲引擎是什麼,Unreal Engine 的歷史以及遊戲工作室如何創建遊戲

  • 探索 Unreal Engine 4 編輯器控制項,並學習如何使用編輯器在遊戲關卡中創建房間

  • 了解遊戲中物體的基本結構,例如 BSP 和靜態網格之間的區別

  • 使用關卡藍圖使物體互動

  • 深入了解計算機圖形渲染,以及遊戲中材質和光線的渲染方式

  • 熟悉材質編輯器,創建材質並在遊戲關卡中使用不同類型的燈光

  • 利用 Unreal Engine 4 中的各種編輯器、工具和功能(如 UI、粒子系統、音頻、地形操作和電影製作)來創建遊戲關卡

關於作者

Joanna Leea 在遊戲開發領域擁有超過 8 年的經驗。她設計並編程了各種視頻遊戲。她於 2005 年開始使用 Unreal 的遊戲引擎,並非常興奮能夠撰寫一本關於最新的 Unreal Engine 4 的書籍。她還與許多其他引擎合作過,並審查了 Cry Engine 4 的書籍和視頻。

目錄


  1. Unreal Engine 概述

  2. 創建您的第一個關卡

  3. 遊戲物體 - 更多和移動

  4. 材質和光線

  5. 動畫和人工智能

  6. 粒子系統和音效

  7. 地形和電影製作