Designing for Gesture and Tangible Interaction (Synthesis Lectures on Human-Centered Informatics)
暫譯: 手勢與具象互動設計(以人為中心的資訊學綜合講座)

Mary Lou Maher, Lina Lee

  • 出版商: Morgan & Claypool
  • 出版日期: 2017-03-15
  • 售價: $1,910
  • 貴賓價: 9.5$1,815
  • 語言: 英文
  • 頁數: 130
  • 裝訂: Paperback
  • ISBN: 162705684X
  • ISBN-13: 9781627056847
  • 海外代購書籍(需單獨結帳)

商品描述

Interactive technology is increasingly integrated with physical objects that do not have a traditional keyboard and mouse style of interaction, and many do not even have a display. These objects require new approaches to interaction design, referred to as post-WIMP (Windows, Icons, Menus, and Pointer) or as embodied interaction design.

This book provides an overview of the design opportunities and issues associated with two embodied interaction modalities that allow us to leave the traditional keyboard behind: tangible and gesture interaction. We explore the issues in designing for this new age of interaction by highlighting the significance and contexts for these modalities. We explore the design of tangible interaction with a reconceptualization of the traditional keyboard as a Tangible Keyboard, and the design of interactive three-dimensional (3D) models as Tangible Models. We explore the design of gesture interaction through the design of gesture-base commands for a walk-up-and-use information display, and through the design of a gesture-based dialogue for the willful marionette. We conclude with design principles for tangible and gesture interaction and a call for research on the cognitive effects of these modalities.

商品描述(中文翻譯)

互動技術越來越多地與沒有傳統鍵盤和滑鼠互動方式的實體物件整合在一起,許多物件甚至沒有顯示器。這些物件需要新的互動設計方法,稱為後WIMP(視窗、圖示、選單和指標)或具身互動設計。

本書提供了與兩種具身互動模式相關的設計機會和問題的概述,這些模式使我們能夠擺脫傳統鍵盤:具象互動和手勢互動。我們通過強調這些模式的重要性和背景,探討在這個新互動時代設計的問題。我們重新概念化傳統鍵盤為具象鍵盤,並探討具象互動的設計,以及作為具象模型的互動三維(3D)模型的設計。我們通過為即時使用的信息顯示設計基於手勢的命令,以及為意志操控的木偶設計基於手勢的對話,來探討手勢互動的設計。我們以具象和手勢互動的設計原則作結,並呼籲對這些模式的認知效果進行研究。

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