Game Theory for Wireless Engineers
暫譯: 無線工程師的博弈論

Mackenzie/DaSilva

  • 出版商: Morgan & Claypool
  • 出版日期: 2006-03-21
  • 售價: $1,610
  • 貴賓價: 9.5$1,530
  • 語言: 英文
  • 頁數: 86
  • ISBN: 1598293605
  • ISBN-13: 9781598293609
  • 海外代購書籍(需單獨結帳)

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Description

The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.

Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.

This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.

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商品描述(中文翻譯)

**描述**

應用數學分析於無線網路的成功有限,這是因為移動性和流量模型的複雜性,加上無線網路特有的動態拓撲和鏈路品質的不確定性。能夠建模獨立的決策者,其行為可能影響所有其他決策者,使得博弈論在分析臨時網路的性能時特別具有吸引力。

博弈論是一個應用數學的領域,描述和分析互動決策情境。它由一組分析工具組成,預測理性實體之間複雜互動的結果,其中理性要求嚴格遵循基於感知或測量結果的策略。在1990年代初至中期,博弈論被應用於網路問題,包括流量控制、擁塞控制、路由和互聯網服務的定價。最近,對於採用博弈論方法來建模當今主要的通信和網路問題(包括無線和點對點網路中的功率控制和資源共享)越來越感興趣。

本書介紹博弈論的基本結果及其在無線通信和網路中的應用。我們討論正常型、重複型和馬可夫博弈,並選取文獻中的例子。我們還描述了如何在博弈論中建模學習,並直接應用於新興的認知無線電領域。最後,我們討論了將博弈論應用於無線系統分析中的挑戰和限制。我們不假設讀者對博弈論的熟悉程度。我們介紹主要的博弈論模型,並討論博弈論的應用,包括媒介存取、路由、節能協議等。我們希望為讀者提供對於博弈論在無線通信和網路應用的當前研究的基礎理解。