Network Games: Theory, Models, and Dynamics (Synthesis Lectures on Communication Networks)
暫譯: 網路遊戲:理論、模型與動態(通訊網路綜合講座)
Ishai Menache, Asuman Ozdaglar
- 出版商: Morgan & Claypool
- 出版日期: 2011-04-01
- 售價: $1,610
- 貴賓價: 9.5 折 $1,530
- 語言: 英文
- 頁數: 160
- 裝訂: Paperback
- ISBN: 1608454088
- ISBN-13: 9781608454082
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商品描述
Traditional network optimization focuses on a single control objective in a network populated by obedient users and limited dispersion of information. However, most of today's networks are large-scale with lack of access to centralized information, consist of users with diverse requirements, and are subject to dynamic changes. These factors naturally motivate a new distributed control paradigm, where the network infrastructure is kept simple and the network control functions are delegated to individual agents which make their decisions independently ("selfishly"). The interaction of multiple independent decision-makers necessitates the use of game theory, including economic notions related to markets and incentives. This monograph studies game theoretic models of resource allocation among selfish agents in networks. The first part of the monograph introduces fundamental game theoretic topics. Emphasis is given to the analysis of dynamics in game theoretic situations, which is crucial for design and control of networked systems. The second part of the monograph applies the game theoretic tools for the analysis of resource allocation in communication networks. We set up a general model of routing in wireline networks, emphasizing the congestion problems caused by delay and packet loss. In particular, we develop a systematic approach to characterizing the inefficiencies of network equilibria, and highlight the effect of autonomous service providers on network performance. We then turn to examining distributed power control in wireless networks. We show that the resulting Nash equilibria can be efficient if the degree of freedom given to end-users is properly designed. Table of Contents: Static Games and Solution Concepts / Game Theory Dynamics / Wireline Network Games / Wireless Network Games / Future Perspectives
商品描述(中文翻譯)
傳統的網路優化專注於在由服從用戶和有限資訊擴散組成的網路中實現單一控制目標。然而,當今大多數網路都是大規模的,缺乏對集中資訊的訪問,並且由具有多樣需求的用戶組成,還受到動態變化的影響。這些因素自然促使了一種新的分散控制範式,其中網路基礎設施保持簡單,網路控制功能則委派給獨立做出決策的個別代理(“自私地”)。多個獨立決策者的互動需要使用博弈論,包括與市場和激勵相關的經濟概念。
本專著研究了在網路中自私代理之間資源分配的博弈論模型。專著的第一部分介紹了基本的博弈論主題。重點分析博弈論情境中的動態,這對於網路系統的設計和控制至關重要。專著的第二部分應用博弈論工具來分析通信網路中的資源分配。我們建立了一個有線網路路由的一般模型,強調由延遲和封包損失引起的擁塞問題。特別地,我們發展了一種系統化的方法來描述網路均衡的低效率,並突顯自主服務提供者對網路性能的影響。接著,我們轉向檢查無線網路中的分散式功率控制。我們顯示,若給予終端用戶的自由度設計得當,所產生的納什均衡可以是有效的。
目錄:靜態博弈與解決概念 / 博弈論動態 / 有線網路博弈 / 無線網路博弈 / 未來展望