Object-Oriented ActionScript For Flash 8 (Paperback)
Peter Elst, Gerald YardFace
- 出版商: Friends of Ed
- 出版日期: 2006-02-16
- 定價: $1,575
- 售價: 1.9 折 $299
- 語言: 英文
- 頁數: 560
- 裝訂: Paperback
- ISBN: 1590596196
- ISBN-13: 9781590596197
-
相關分類:
ActionScript & FLASH、Object-oriented
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商品描述
Description
With the release of Macromedia Flash 8, Flash is now the most powerful and widely used client software for the web, and it’s the only one that runs on virtually every browser, on every platform. It also features ActionScript, a scripting language with great object-oriented support. As such, Flash is the ideal platform for producing sophisticated object-oriented web applications. Complex applications demand a solid understanding of object-oriented programming (OOP) techniques, regardless of the language and platform used, and this book will provide all you need.
Object-Oriented ActionScript For Flash 8 teaches the theory and practice of OOP with ActionScript. You do not need any extensive prior programming experience, you just need to want to go beyond the usual Flash interfaces. Authors, and working Flash developers, Peter Elst and Todd Yard take you through the complete development cycle of a series of related applications, using numerous step-by-step instructions. You’ll be able to develop highly reusable applications and services that leverage the dynamic features in Flash.
This book demonstrates professional OOP skills and techniques that are completely transferable to other programming languages and technologies, including Inheritance, Polymorphism, managing classes, component development, consuming web services, and much more. It also includes some cutting edge ActionScript programming techniques, and animation and effects classes.
Table of Contents
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PART ONE: OOP AND ACTIONSCRIPT
- Chapter 1: Introduction to OOP
- Chapter 2: Programming Concepts
- Chapter 3: ActionScript 2.0 Programming
- PART TWO: FLASH OOP GUIDELINES
- Chapter 4: Planning
- Chapter 5: Project Workflow
- Chapter 6: Best Practices
- PART THREE: CORE OOP CONCEPTS
- Chapter 7: Encapsulation
- Chapter 8: Classes
- Chapter 9: Inheritance
- Chapter 10: Polymorphism
- Chapter 11: Interfaces
- Chapter 12: Design Patterns
- Chapter 13: Case Study: An OOP Media Player
- PART FOUR: BUILDING AND EXTENDING A DYNAMIC FRAMEWORK
- Chapter 14: Framework Overview
- Chapter 15: Manager Classes
- Chapter 16: UI Widgets
- Chapter 17: OOP Animation and Effects
- PART FIVE: DATA INTEGRATION
- Chapter 18: Interrelationships and Interactions Between Components
- Chapter 19: Communication Between Flash and the Browser
- Chapter 20: Server Communication (XML and Web Services)
- Chapter 21: Case Study: Time Sheet Application
商品描述(中文翻譯)
描述
隨著Macromedia Flash 8的發布,Flash現在是網絡上最強大且被廣泛使用的客戶端軟件,它是唯一一個在幾乎所有瀏覽器和平台上運行的軟件。它還具有ActionScript,一種具有很好的面向對象支持的腳本語言。因此,Flash是製作複雜面向對象網絡應用程序的理想平台。無論使用的語言和平台如何,複雜的應用程序都需要對面向對象編程(OOP)技術有扎實的理解,而本書將提供您所需的一切。
《Object-Oriented ActionScript For Flash 8》教授使用ActionScript的OOP理論和實踐。您不需要任何廣泛的編程經驗,只需要想要超越常規的Flash界面。作者和工作中的Flash開發人員Peter Elst和Todd Yard將帶您完成一系列相關應用程序的完整開發週期,並提供多個逐步指導。您將能夠開發高度可重用的應用程序和服務,利用Flash中的動態功能。
本書演示了完全可轉移到其他編程語言和技術的專業OOP技能和技術,包括繼承、多態、類管理、組件開發、使用Web服務等。它還包括一些尖端的ActionScript編程技巧,以及動畫和效果類。
目錄
第一部分:OOP和ActionScript
第1章:OOP簡介
第2章:編程概念
第3章:ActionScript 2.0編程
第二部分:Flash OOP指南
第4章:規劃
第5章:項目工作流程
第6章:最佳實踐
第三部分:核心OOP概念
第7章:封裝
第8章:類
第9章:繼承
第10章:多態
第11章:接口
第12章:設計模式
第13章:案例研究:一個OOP媒體播放器
第四部分:構建和擴展動態框架
第14章:框架概述
第15章:管理類
第16章:UI小部件
第17章:OOP動畫和效果
第五部分:數據集成
第18章:組件之間的相互關係和交互
第19章:通信